r/runescape

Help with early game combat training, am I missing something?

On oldschool, the early game combat meta is basically just do Waterfall and maybe some other quests, get an adamant weapon, then go to sand crabs or the Gemstone crab immediately. You can fully AFK crabs and get to 60s-70s combat stats easily while clicking once every 5 mins.

Now, I haven’t made a new RS3 character in a long time, but it sounded fun so I made a HCIM. I know they nerfed a lot of combat exp recently, but training it just feels horrible, which is why I think maybe I’m missing something.

Every guide I find is either outdated or glosses over early game like it’s no big deal, but I did a bunch of quests and now my combat stats are currently in the 40s and I feel like I’m slamming my head into a brick wall training it.

So the guides I read pretty much all say lumby catacombs, abyss, shattered worlds, or slayer. I’ll tell you right off the bat that abyss is impossible until probably t60 or even t70 gear, I eat a whole inv of food in a matter of minutes in adamant armor. Shattered worlds is pretty much the same, low levels are too easy and bad exp and the higher levels are unsustainable. Lumby Catacombs is really slow, I feel like I’m too high level for it maybe, and slayer is also awful because it’s such a low level. My last slayer task was 80-ish ice giants and it took me 4 trips to even finish the task, horrible exp/hr obviously.

I know late game combat has a ton of really nice options. Bossing in general is pretty good exp, AFK abyssal demons or ghouls, and slayer are all amazing in the later game. Am I just stuck dealing with this for dozens of hours until then?

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u/huffmanxd — 9 hours ago

Coffer for death costs similar to OSRS

For those that don't know, in OSRS you can sacrifice your items to have as "credit" for your future deaths, that is specifically nice for ironmans since raw gp is so hard to come by, while we usually have a bunch of dupe drops to dump into the coffer.

Could we have this in RS3 as well? Learning new content on ironman is frustrating.

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u/Accomplished-Tea6896 — 12 hours ago
▲ 153 r/runescape

Better Gear Tooltips

Would be a very quick change, just to improve the labelling on the tooltips.

  • The game currently uses tier as a label to describe both your gear stats and the level requirement for the gear itself. Please strip this back so that Tier is used exclusively for measuring the combat stats of an item. The requirement to equip something can quite simply just be "requirement".
  • Range changed to Attack Range so that it isn't synonymous with "Range" the combat style, and more clearly defines what the stat actually is.
u/Kilsaa — 13 hours ago

Freminik Sagas are still absolutly full of bugs! Werent they supposed to be fixed with the Dung rework? Atempting to interogate the merachnt makes Moia walk inside him isntead in Nadir and the Saga cant be continued.

Ive replayed most of the Sagas and they are still absolutly filled with bugs. Even the Starting interface doesnt work correctly, the scrollbars are glitched and part of the text, including some of the saga names, cant be read. Both on desktop and mobile.

There is really no point in listing alll the bugs at this point, just try playing any of the sagas and see for yourself, dear developers, there is so many. Runewiki quickguides has a lot of the bugs listed with warning, so thats a good place.

So clearly, noone havent even attempted to fix the Saga problems, is this planned in the following weeks? A game content like this shouldnt be left in hard to play state like this, especially given they are reqired for Dungeoneering tasks, which are important for Dung training.

u/First_Platypus3063 — 11 hours ago

Add an option to allow Revolution to use weapon specs

I am a disabled gamer, playing Runescape3 for a few months now. I make use of Revolution in basically all combat content, but struggle with weapon specs. I plan to get a new adaptive controller to better enable me to control things in combat more, but I found it weird that this isn't an option to begin with.

Threshold and ultimate abilities, as well as movement abilities can be triggered by revolution but not weapon specs? I've found historic community discussions on why this isn't a thing/shouldn't be a thing, but i really struggle to believe this would be so problematic that it can't at least be an option players can toggle. It'd certainly be a huge help in making combat more approachable for me

Has there been past discussion from the devs saying this will never be a thing, or might be a thing someday? I'm curious to know if i should keep hopes up lol

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u/Spiritual-Spray-8806 — 10 hours ago

Now that I think about it: shouldn’t Kerapac count as a “Creature of Daemonhiem?”

When we first meet him, he’s living in Daemonhiem. And it seems like he’s been there longer than anyone else, given even the Aughra seemed to have all gone and become Infernals at this point (only to come back later as Kal’gerions…)

Seems like he’s would be affected by Warpbane. Anyone else think this too?

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u/Any-sao — 8 hours ago
▲ 149 r/runescape+1 crossposts

I had some help running dungeons tonight.

Elowyn decided my laptop was a good place to sit after her perfect full shed yesterday.

Sorry if I was afk for a minute or 2 sporadically during our warped runs. 😅✌️

u/High_Hunter3430 — 17 hours ago
▲ 131 r/runescape

Zilyana is kinda hot

Anyone else enjoy the sounds Commander Zilyana makes when you necro her with your skeleton warrior? It's hot has fire 🔥 😩

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u/SadestRobotEver — 22 hours ago
▲ 201 r/runescape

This is the kind of stuff that makes the game obnoxious.

Prime example as to why dupe mitigation should be a thing for your first set. This is ridiculous.

u/sniperbds4 — 24 hours ago

Petition for the dragon harpoon

Alright, we need to have a talk here about the dragon harpoon not having a damn tool setting like the dhatchet so I can wield it on my level 3 skiller 😭😭😭

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u/BurntSolarplexus — 19 hours ago

Level 3 Skiller

Looking to see if anyone can give me any advice on any other gear I can get?..

The game won't let me get an offhand rubber chicken for some reason..

u/BurntSolarplexus — 22 hours ago

Accessing Smuggler on Ice Boss floor

How do we access smuggler at end of this floor?

u/KPJones91 — 16 hours ago
▲ 629 r/runescape

I defeated Jad for the first time

I remember when the Fight Caves were first added to the game and me back then would be freaking out so much knowing that one day I'd finally be able to defeat Jad ☺️

u/invokedbyred — 1 day ago
▲ 296 r/runescape

I can't believe they've listened to basically everything

I took a long break and have been reading everything they've done this year, and getting back in the game. Amazing stuff, I can't believe they've listened this thoroughly.

I love that they finally streamlined the UI somewhat. Being able to toggle off other people's customizations. Removing vis wax. Nerfing daily-scape. Removing Treasure Hunter is obviously the big one, but auras too I think is fantastic. Even the loyalty points!

Visually upgrading the old areas I thought was a pipe dream they would never spend resources on. Rebalancing early game stuff, likewise. Decluttering is something I personally remember wishing for. Seeing that word even mentioned in the road-map makes me happy.

I appreciate everything that hasn't been removed outright too, but trimmed down and simplified. Such as daily challenges, some Distractions and Diversions, and many combat abilities.

I don't know what the general sentiment is since I've been gone, but if it isn't complete euphoria then I'd be baffled. Thanks to the current devs.

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u/theguy1336 — 1 day ago

The Divination changes at mid-game are... Horrendous.

Let me start by saying the new way of doing caches is fine. I think it adds value to the skill by having the player train to progress and then eventually unlock the ability to do the caches.

However. The rates, at mid game specifically past level 40 all the way to 70, are absolutely horrendous. They needs to be buffed.

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u/Netfade — 1 day ago

Combined Skilling Outfit

There are many skilling outfits in Runescape, resulting in either a cluttered bank or cyclic restoration from diango only to delete again.

It would be really awesome to combine your skilling/elite skilling outfits into one singular outfit that can be transformed into any added outfit via a right click menu. Have a configuration to set it to a certain skill on banking and suddenly all skill outfits take up a grand total of 5 slots.

This could be a reward for reaching a level threshold such as maxing or require a certain level in a skill to unlock the ability to add the outfit.

Not a massively needed thing, but it would preserve decisions in which skilling outfit to use while shaving down on a large source of bank clutter.

Edit for clarity: I do not want all outfits to be active at the same time. I want to combine the outfits into a single outfit that can be toggled between the different outfits when worn. Having multiple active at once would be overpowered, and my intent is only to reduce clutter in the bank, not add power creep to skills.

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u/Genswift — 1 day ago

Jagex, why is this still a thing?

https://preview.redd.it/4rpq67zw9c2h1.png?width=230&format=png&auto=webp&s=726fa068b4f29a1ebf34ff381687eafa097e6c77

For quite some time now, the game has forced your first 2 currency pouch favorites to be bonds, and there is no way to change this. There is no logical reason for this other than scummy gacha game marketing tactics... exactly the kind of thing RS3 has been steering away from on the road to restoration. Jagex, we appreciate everything you're doing to improve the game, but stuff like this has never had a place here. Do us a favor, please.

EDIT: I think bonds are great for the game... in terms of combating sketchy third party RWT & for what they do for the economy! I just don't want them in my currency pouch favorites.

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u/DJParkor — 1 day ago

Medium Combat Achievement - Legiones

Currently the Medium combat achievements are all based in the mid 80s except for the 2 Legiones requirements which need 95 slayer which is a huge outlier and outside the 'mid-game' tier of bosses.

My suggestion would be to exchange the Legiones requirement with the two Arch glacor requirements in the hard tier:

Snowproblem - Defeat Arch Glacor with all mechanics enabled

Snowfall III - Defeat 25 Arch Glacor in Hardmode

Rational - Both can be completed in 'mid-game' setups with difficulty on par of the other bosses in that range. Snowproblem is the normal-mode unlock, and the 25 hardmode kills can all be done at 0 mechanic, which is a minor step up from the normal mode.

An alternative to this would be to reduce the slayer level needed for Legiones, to be more in line with the progression path of the weapon tier - 90 slayer. This would make the achievement still the one that requires the most experience from those medium combat tasks, but would bring the levels closer in line with the other tasks in the medium lists.

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u/lordwerwath — 21 hours ago