I want Riot to change how Master Yi reduces his cooldowns
Wuju Style passive: basic attacks reduce basic abilities cooldowns by 0.5 seconds (Moved from alpha strike 1s cd reduction)
Highlander Passive: 50% total cooldown reduction to basic abilities on champion takedown
People often complain that Master Yi is permanently. I complain that Wuju Style duration is too short. Irelia and Volibear passives last as long as they are fighting. For Yi that's only 5 seconds which for me is not enough for sustain damage fighter like Yi especially on top lane where enemies have more durability. The idea was that Master Yi should land couple of hit before go untargetable again. I already hit enemies at many times to reduce alpha strike cooldown from 18 to 5 seconds, scored a takedown, so why do I still need to continue hitting enemies even more to make the ability fully refreshed?
So with those changes - 0.5 seconds on all cooldowns and 50% total cooldown reduction on takedown will make Yi less untargetable, will make all basic abilities available more often and when master yi scores a takedown assuming your abilities are already low enough they get fully refreshed. Also that might remove the negative AH from alpha strike. Abilities cooldowns can be readjusted to fit this concept better.