u/SmashingNoobs

UFL on Xbox cloud Gaming Request

Are there any plans to add UFL to Xbox Cloud Gaming? I travel a lot for work, and this would be an amazing feature for me. It would let me keep playing UFL, progress through the Team Pass, and complete Challenges even when I’m away from home without having to take my console with me.
With Xbox Cloud Gaming, I could continue playing on my laptop or phone using a controller. Please consider adding UFL to Xbox Cloud Gaming. I’m sure a lot of people would use it.
I don’t understand why it’s taking so long. Even Goals was available on Xbox Cloud Gaming from day one. Why not UFL?

reddit.com
u/SmashingNoobs — 23 hours ago

STRIKERZ WHY AGAIN TODAY!

Why did you strengthen AI defending and auto-blocking again? Yesterday the defensive system actually felt more balanced — manual defending had a real purpose, timing mattered, and interceptions didn’t feel like they were being done for the player. But today it feels like everything has flipped again and AI defenders are doing far too much work.

Why was this changed again when it already felt like it was in a better place? It’s frustrating because it creates the impression that every time the gameplay starts to reward manual skill, it gets pulled back in the opposite direction. Instead of improving consistency, it feels like the balance keeps swinging back and forth.

Right now, AI defending and auto-blocks are doing too much — tracking passes across unrealistic distances, stepping in without user input, and recovering situations that should reward good attacking play. It reduces the importance of reading the game and manually positioning defenders, because the AI often covers mistakes automatically.

Do you really want the game to keep leaning toward players who rely heavily on AI defending instead of learning proper manual control? Because at the moment it feels like manual defending is being punished rather than encouraged. Players who take time to learn positioning, jockeying, and timing interceptions are constantly at a disadvantage compared to those who just let the system do the work.

It also raises a bigger concern: why does it feel like the game keeps protecting or assisting players who struggle with defensive mechanics, instead of rewarding improvement and skill development? If AI assistance is too strong, it flattens the skill gap and makes matches feel less about player control and more about automated outcomes.

The issue isn’t that AI defending should be removed completely — it’s that it should support players, not replace them. Right now it feels like the balance is leaning too far in that direction again, and it’s taking away from what makes competitive gameplay engaging in the first place.

reddit.com
u/SmashingNoobs — 4 days ago

MESSAGE TO STRIKERZ TEAM!

Dear Strikerz,

Please don’t listen to the people here who spend all day on the game but still don’t know how to play properly. They rely on long shots with that perk because they can’t score any other way. This update is very good.

The passing feels good now—much better than it was in the previous update. Please don’t change it again. The passing is finally working well, and if you touch it again, you’ll probably ruin it. Don’t listen to the people on this forum. Half of them can’t actually play the game. Now that passing has been fixed, they’re getting destroyed, and the only thing they can do is score one or two long-range goals. Even then, they still lose 7–2.

AI defending is also weaker than it was in the previous update, where those players could simply sit back and let the AI do all the defending. They can’t rely on that anymore, which is why they’re getting beaten again. Please leave AI defending as it is. If anything, you could make it slightly weaker, but if you don’t want to because of all the complaints from those players, I understand. Just don’t make it stronger again.

The positioning of attacking players is also much better than it was in the last update.

The only thing that still needs improvement is the goalkeeper. Sometimes the goalkeeper still punches or parries the ball straight back into the opponent’s path. Please improve the GK so that when saving a powerful shot, the ball is pushed farther away toward the touchline or out for a corner. That would prevent the rebound exploit.

Right now, many weaker players abuse this exploit. They first try long shots, and if they can’t score directly, they simply wait for the goalkeeper to parry the ball right back to them. Since the goalkeeper is still stuck in the diving animation, he has no chance to make a second save, leaving the goal wide open for an easy tap-in. If you improve goalkeeper parries so the ball is cleared safely toward the sidelines or out for a corner, it will stop another exploit that these players depend on because they struggle to score any other way.

So please, Strikerz, stop listening to the biggest exploiters in the game. They want to ruin your game. I could list them all by their nicknames, but there’s no need—they’ll expose themselves anyway!

Best regards, Strikerz. This update has genuinely improved the game, so don’t give up. The game has huge potential. You just need to avoid listening to exploiters and players who only want mechanics that benefit their exploits. I truly believe UFL can become the best football game on the market.

One final piece of advice: don’t focus solely on microtransactions. If monetization becomes the priority over gameplay, it will only hurt the game in the long run.

Keep up the good work, and best of luck.

reddit.com
u/SmashingNoobs — 5 days ago