u/Snowdrama

Sway Week Two - Styled up and a pain in the bash
▲ 4 r/swaywm

Sway Week Two - Styled up and a pain in the bash

Managed to get somewhere!

Follow Up to Week One! Week two is down and figured I'd jump in and update.

I got screenshots working!... Kinda... I searched and found grim and bound that to Mod+Shift+S, now I just gotta figure out how to like add a date/time to the screenshot, right now I'm overwriting the same screenshot file so I can only have one at a time unless I rename it hahahaha

Managed to get gaps working, Turns out the gaps don't update when you use `swaymsg reload`, you need to fully quit the session and then log back in? At least that's what fixed it for me, I assumed a reload would have worked but I guess not! Then after a restart to update... Poof they're working so It was a fluke but we're here.

I was able to style the waybar I don't think it looks too bad, though I'm probably going to keep tweaking, make it a bit darker to match the terminal background darkness better.

I was able to get desktop backgrounds working, and I set it up to pick a random one when it reloads. Eventually I'll set it up to update every X minutes or whatever, but for that I know I need like a systemd service for it, so I'll set that up eventually, for now this works.

I thought I figured out how to set the background image for swayidle/swaylock, It was working, but now it's just white... and I don't know why... So Things to eventually figure out.

I'm also only now finding out there's a difference between "sway" and "swayfx" and I feel like it took too long to find someone mentioning "swayfx" at all. It seems most people just refer to swayfx as sway which has been super confusing haha!

Like I would see people's "sway" dotfiles, see a "corner_radius" option go "Oh that sounds nice", add it to my config, and then get an error that says it doesn't exist. So I would go searching through the manual and see that the option didn't exist, so yeah that's... odd... clearly it's working for other people using "sway" but it's not working for me...

Only for me to realize weeks later that there's a different thing people also call sway which has extra visual features RIP me.

So might mess with uninstalling sway and installing swayfx, I'm backing up my configs before, and this system has nothing important on it so don't worry about me breaking my environment and needing to do a full reinstall lol If that's what it takes, I'll figure it out hahaha

Here's looking forward to another good week!

Ohh and I sticker bombed the laptop for fun

Found a package of stickers my sister had and realized I had free will and stole them

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u/Snowdrama — 9 days ago
▲ 7 r/swaywm

My first week with Sway

I've been using KDE and Fedora for a couple years now, and I've been extremely happy, so haven't really had any reason to move towards something else, but with me seeing more and more of people using Hyprland, I admit I got mildly jealous and looked into ricing.

So I'm now looking into setting up Fedora Sway on my old laptop to give it a try!

Part of my reason for going with Sway over Hyprland is mostly because I am using older hardware and I tried using Cash OS with Hyprland, but I couldn't get my network card or audio working because I'm on a 2012 MacBook Pro.

But I downloaded the Fedora Sway spin and got that up and running very quickly. I like the interface a lot. I like the hotkeys and all that stuff, It's also really lightweight surprisingly. I have two of these old MacBook Pros and I'm also running Fedora with Plasma and the speed of the window switching and stuff is really nice. It feels like Sway is much less resource intensive than Plasma.

Yesterday I started my journey into figuring out how to do ricing and start to add my own hotkeys and I got a little bit stuck.

So I'm curious what resources there are out there about ricing Sway and if there's any resources anyone would recommend when looking into how to get that set up.

I've done a bit of research so far, and I think I understand how to do things like styling Waybar, and some other small things, slowly I'm getting there. I probably still want to modify the waybar a bit more but so far its not too bad.

The biggest things I've struggled with was setting a background for various things lol the login sddm theme stuff was a huge pain hahaha. I got it working eventually, basically I copied the theme from /usr/share/sddm/themes to /usr/local/share/sddm/themes then I edited /etc/sddm.conf to point the current theme at my modified theme folder in there, and it worked. IDK if there's a better way to do that but it works lol

The desktop background on the other hand was super easy, just set up the swaybg command as an exec in the ~/.config/sway/config file and boom EZ. Is that correct? who knows!

Now I'm fighting swaylock which I've just kind of copied a config from someone else's swaylock config, and modified the image path, but I'm getting a white background and when I run `swaylock` from the terminal, I get an error saying things like "--ignore-empty-password" but then proceeds to list all the options and shows `-e --ignore-empty-password` in the list of options! Pain and suffering XD

Anyway figured I'd say hi here since I'm new and been poking around, and see if anyone knows some good resources or example files for customizing the default apps and such.

If I get all this ironed out and can understand the best way to handle it I'll even do an article/video on how to get started for other new users! haha

If anyone can give me a hand and point me at the best places to learn this stuff I'd appreciate it, or at least give some good solid example files that'd be great! I'm not sure where to go from here for like, how to like do the title bar removal and styling of windows and stuff.

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u/Snowdrama — 15 days ago

[PC][2004-2010] Web adventure/rpg where you play a robot.

Platform(s): PC

Genre: Web Adventure or RPG?

Estimated year of release: mid late 00s so 2004-2010-ish

Graphics/art style: Retro styled art that remind me of Xevious but as a top down grid based game.

Notable characters: You were some kind of robot? I think it had a nose? It might have had some humanoid features

Notable gameplay mechanics: It was a top down Adventure or RPG where you moved around a grid and moved with a keyboard. You would bump into enemies to do damage, and you'd explore the city by moving to the edge of each small map which was a grid of like 10x10 or so tiles.

Other details:

The Picture is my best interpretation of what I recall it kinda looking like.

I'll do my best to describe what I recall I distinctly remember the game was like a square grid of tiles, it was a top down view, and it took place in a futuristic city. I believe you played as a robot and the goal was to go around and fight enemies and do jobs? I was pretty young so the actual activities you did aren't really clear to me anymore

The robot was either round with like a round nose? the nose would point the way you were moving.

I don't know if it was a flash game but it was a web game so it could have been flash and it was during the right era for it to be flash so it's very possible but it didn't have the "flash look" where it used vectors, like most flash animation of the same time, so it was very retro styled, the tiles I think were pixel art?

The art reminded me of Xevious but it was not a vertical scrolling shooter, I explicitly remember you moving with the arrow keys along the grid. It kinda like a roguelike where you had to bump into enemies to attack them

I think the game had a name similar to like "breakout" but this isn't the name of course as I've searched for it and haven't found it but the name might be a red herring since I REALLY don't remember the name.

Thanks for anyone who tries to help, I just remember playing this in high school in the computer lab, and I was curious if I could find it again, Appreciate anyone with any ideas!

u/Snowdrama — 1 month ago