u/SoranoTosho

How much is too much filler?

One of my players today left my homebrew campaign I made (We're 5 months into it) because there was "Too much filler". In short I have a campaign based on high school life where the party and other npcs go into this other world called Elsewhere and they go through these horror scenarios and life or death situations using School Cliques in the stead of classes. Anyways he disliked how much filler was in the sessions (In his own words, "There is way too much talking to other npcs and relationship building for me and not enough horror" Honestly I'd say it's 70/30 with me on how I distribute the time of "Filler". But normally they'd be there for a while like 2-4 sessions and then they'd have a session maybe 2 of relationship building or happy times/random exploring the town and buying accessories and talking to npcs and getting to explore their stories etc...

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u/SoranoTosho — 4 days ago