
Infinity PVP mode is a good sign for Cap
If we consider that these game modes can serve as tests for data collection then we should be very optimistic about a Cap rework being set in motion. The abilities that Cap gets on this mode directly correlate with a lot of the requests for reworking his abilities.
Omnidirectional dash with a push of opponents to end point has been a consistent ask for a while. A larger shield area with the slam and sprint aiding in shield recharge rate. A bounce mechanic for thrown shield to ricochet back and forth between Cap and opponent. And I haven’t seen this asked for before but a tracking feature for the shield throws from VES even with just the regular 2:4 melee to throw is a very cool feature I never would have thought of.
Obviously this isn’t going to be a total rework with all of these amazing things thrown in all at once or anytime soon, but we can at least see that the coding and design for it is there and they’re experimenting with it to some end. Just look at Ironman this last update, they gave him a tracking feature to his rockets after we’ve seen other PvE modes have that. For balancing reasons it can’t be as extreme as the LTMs but it’s a start.
All I’m saying is take heart in knowing that there is a light at the end of the tunnel for Cap and to enjoy this new mode while it’s here because it could reshape the character we love to play as.
Edit: forgot to mention shield bounce mechanic as well