r/captainamericamains

▲ 28 r/captainamericamains+1 crossposts

Captain America Is Miserable In Season 9

Captain America had a best in slot agenda pushed for half a season, and because of that, received a survivability nerf when everyone else got buffed in season 9. The damage output is so high that Cap is borderline unplayable, and other dive tanks just do his job better.

I think some buffs that could aid Cap in the current meta to make him a more viable and fun character again would be to:

Revert his shield nerfs, giving back his shield from season 0. It's a paper plate right now, but giving it more health and faster regeneration could be a very useful buff for him.

His team-ups need some work, they're some of the weakest in the game. I think having Voltaic Union from season 0 would also be great, better than this piercing one by bringing back the ricochet (but keeping the enhanced explosions). Stars Aligned has a few problems which could be fixed, such as failing to apply bonus health to the targeted ally, being easily interrupted by terrain as minimal as a small staircase or slanted ground, and being significantly slower when used in the air.

Alternatively, the dev team could nerf damage output, but I think this is unlikely.

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u/Zypten1 — 1 day ago

Surely Season 2 Captain America is the Pick Here

700 hp, animation cancel, 5% damage boost from

bucky teamup anchor, his ult built way faster

because the energy cost was lower, his shield

regenerated in 2 seconds rather than 4. Cap used to

run lobbies for jokes back in season 2

u/SamTTL — 1 day ago

Cap Skins

What skins do you all want to see? These are my most wanted versions of Cap. Especially the Lucky Star Cab door scene from the First Avenger. Something about throwing a cab door in the name of freedom just feels right. I have a couple more skin ideas on my list but these I think are some of the best options.

u/Ridge6400 — 1 day ago

Flats places captain america D to C tier in s9.5 with the title of "worst tank in the game"

I kinda agree he's booty cheeks, definitely bottom 3 tanks if not the worst in his current state

Y'all agree?

u/Godwyn-In-Gold — 1 day ago
▲ 1.3k r/captainamericamains+1 crossposts

Cap just straight up does not feel like a tank at all anymore

Like, am I crazy for thinking this? Tanks should have a big presence on the field but it feels like Cap just straight up has none. He has no role anymore because so many characters can do what he does so much better and without the hassle.

His survivability has been nuked, and he just blows up anytime he engages with the enemy.

His shield is by far the worst shield in the game. It feels like it’s made of paper, doesn’t work half the time, has an insanely long regeneration speed, and the cooldown just straight up makes it feel horrible.

His damage is extremely lackluster to the point that many supports can straight up ignore him and out-damage him whenever he finally gets the chance to engage without blowing up. To make this even worse, he STILL suffers from no regs even when they supposedly “fixed” it.

Adding onto this, I’m baffled why his melee range has to be so short when characters like DD (and every other melee hero tbh) are allowed to have decent range on their’s. Cap feels like he literally has to be touching the opponent just to even attack them lol.

Idek what to say about his sprint. It should be good on paper but it feels like it takes an eternity to catch up to an enemy if they simply back up lol. It feels so slow when every other character has a movement ability or stun now.

I don’t understand why certain tanks needs so many drawbacks in their kit when the other two roles don’t. I don’t think he needs a rework but he needs SOOO many QoL fixes right now to feel fun to play again imo.

u/GFvsSU — 3 days ago
▲ 91 r/captainamericamains+2 crossposts

Why did Captain America lose his basic attack shield bounce from the Beta and the shield bounce of Voltaic Union from Season 0

The American flag has *50 stars and *13 stripes (*7 red stripes and *6 white stripes), take note as we'll use these numbers. I'm not American nor live in the US but I'm such a huge fan of Captain America's round shield and shield moves.

^(*the abbreviation for meters per second is m/s)


Cap's basic attack shield throws move so slow at 60m/s projectile speed. If you don't know what it is, you punch someone twice and you'll get 4 shield throws that do the same 45 damage like his melee punch.

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For comparison, Magneto's basic attack moves at 80m/s projectile speed and he's already considered slow.

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In the Beta before Season 0, Cap's basic attack shield throws bounce once and I remember using Voltaic Union in Season 0 it also bounces. Note that it doesn't do a second bounce to a foe already hit like Moon Knight's moon blades.

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Captain America default stats:

  1. his punches deal 45 damage
  2. his basic attack shield throw also deals 45 damage and moves at 60m/s projectile speed
  3. why is the shield throw travel speed slow when it needs to return first before you can do another shield throw?

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Captain America's nigh indestructible shield should at least:

  • increase his basic attack shield throw damage by 5 so 45 damage + 5 damage = *50 damage

  • becomes 2 shield throws instead of 4 shield throws but increase its projectile speed to 70m/s

  • bounces to a nearby enemy once but the bounce deals 45 damage (like his melee punch)

  • increase the duration from 5s to *6s and Cap's melee each punch should renew the duration instead of it going to waste (the shield throw count will still get used and not renewed)

  • push with Liberty Rush and not get body blocked by puny Bruce Banner or a random Rocket Raccoon who happens to dash in front of Cap

Captain America's team-ups:

  1. What is wrong with Bucky's team-up? The jump speed to an ally is sluggishly slow, please add +20m/s to its jump speed. Enhanced version also adds +20 bonus health to the area bonus.
  2. Thor's team-up is extremely weak, let Thor cook with his Thor Force, imbues Cap's shield and armor with the lightning of the god of thunder:
    • becomes *6 shield throws that deal 55 damage with a duration of *13s
    • obviously if all *6 shield throws are spent, the team-up is gone
    • bounces to a nearby enemy once but the bounce deals *50 damage

  • projectile speed is increased to 80m/s like Vibranium Energy Saw (shield throw ability) as it's been augmented with the lightning of Thor Force

  • if you don't know this, when Thor activates his Awakening Rune near an enemy, his area lightning actually deals 15 damage per second. When Cap activates his Thor team-up, you can see a cool lightning burst VFX out of Cap's armor, let this deal 15 damage once on activation (like Storm's goddess boost activation in her lightning stance).

  1. Thor's Enhanced team-up:
    • add a mutual ability, Mjolnir shockwave or Mjolnir baseball shield hit shown in the Age of Ultron film
    • bounce damage fall off removed, the bounce still deals 55 damage
    • on activation, Cap gains *7 green health regeneration per second even when receiving damage and *6% damage reduction even if he spent all *6 shield throws, the team-up will only be gone when the 13s duration ends

Team-ups gave supports new powerful abilities like CnD frozen form (she has 2 escapes now from Magneto's dunk) and that frozen form enhanced with a Luna Snow teammate legit outheals a full Storm Ult when Luna Snow also continues healing and withing the area of CnD.

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P.S. Juggernaut is very different from the Thing, he can use magic with his knuckle dusters and head dash, he is agile enough to do kicks in the pixelated fighting games, he can even tore open the fabric of space-time.

Even the old 2005 X-men Legends 2 game has Juggernaut with magic sigils. If you are creative enough you can refer to Dr. Strange, Magik, Scarlet Witch, Black Cat and the Hood for Juggernaut abilities. Magic symbols on the ground, floating alchemy signs or portal punch impact, you get the gist.

u/anAffordableArtist — 3 days ago

We all know how to buff Cap = utility, movement, survivability and skill expression

  • Liberty Rush ability → shield push, no more getting body blocked by puny Bruce or Rocket Raccoon. Damage increased +15 or +20 during Cap's Ult.

  • Vibranium Energy Saw ability → follow-up shield kick, gains shield health on shield return.

  • Sentinel Strike normal attack → 2 attacks, ricochet once, projectile speed 70m/s and ricochet is still 45 damage no fall off (its projectile speed is only 60m/s).

  • Ultimate ‎→ increased duration from 10s to 13s as there are 13 alternating stripes on the American Flag. Remember that Monster Hulk is 12s.

  • Voltaic Union team-up with Thor → ricochet once, projectile speed 80m/s and ricochet is 50 damage no fall off. There are 50 stars on the American Flag.

  • Voltaic Union (enhanced) → when Thor is present on the team, his Thor Force lightning overcharges Cap's armor, on activation start gaining 13 bonus health per second until end of the duration, 91 bonus health over 7s. There are 6 white stripes and 7 red stripes (13 stripes all) on the American Flag.
u/anAffordableArtist — 3 days ago

I feel like a literal ghost on the battlefield.

Like it’s bad, dude. I don’t know if it’s me or the character but i can’t exist in the enemy backline for more than literally 3 seconds without dying practically instantly. It’s like everyone has some sort of mobility and some sort of CC, or they’ll out-damage you completely.

When I say I feel like a ghost on the battlefield I mean it 🫩

I’ll throw punches that do jack shit, throw my shield for it to do nothing, punch the supports a couple times and they just shrug it off, try to block damage with my own shield but it disappears in literally half a second. I can’t even peel for my own supports because who the fuck is scared of Cap’s tickle damage?

And again, I don’t know if it’s just me being ass or the character being ass, but i’m really starting to think it’s the character. If I don’t have damage, and I don’t have survivability, and I don’t have any sort of presence, then what do I have? What’s the point in even playing this character? And it sucks because he’s literally one of the most enjoyable tanks to me alongside Tankpool and Thor who also aren’t having the best time right now it seems. 😕

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u/Veneels — 3 days ago
▲ 1.5k r/captainamericamains+2 crossposts

These 2 heroes released in Season 0 got power crept so bad they are miserable to play

2 of the most popular heroes in Marvel are the least picked, Wolverine has a new game that drops next month and Cap carries as shown in the trailers of Doomsday which releases in December.

Only the top 1% players with voice chat and team coordination can make them work, top players can make the worst heroes look good even Black Widow before her rework, after her rework there were more players picking her so she is not a bottom dweller anymore.

Cap's shield breaks so fast it's ridiculous and no damage buff was given to him even with the team-ups introduced so he tickles and his damage gets outhealed.

Most players who are against Wolverine still can't move on from the Phoenix-Wolverine team up that happened a long time ago. Wolverine feels like a joke right now with how easily he gets bursted down or pushed back by everyone's abilities, dude has the worst melee range.

CAP'S LIBERTY RUSH [ 30 damage, CC immunity on Cap ]:

  • Magneto's right-click can push and Thor's hammer push is spammable.
  • make Cap's Liberty Rush (shield charge) actually push someone (he gets body blocked by even Rocket Raccoon)

  • during Ult, Liberty Rush upgrades: push like Bucky's uppercut and increase it to 50 damage
  • using it instantaneously gives +30 shield health (not bonus health on Cap but shield value)

  • Cap's Bucky team-up jump is slow (compared to Thing's ally jump) without a teammate it's useless
  • Cap's Thor team-up is weak and only gets a +5 damage boost when Thor is present

  • Like another user pointed out: Liberty Rush is countered by body blocking in front of it, something is extremely wrong when the counter is taking it head on but try doing that on Thor's hammer push
  • how can everyone body block the shield push as if they have the Thing's passive?


WOLVERINE'S UNDYING ANIMAL [ 1 effect only, a 40% damage reduction on Logan ]

  • the Thing's ally leap has 3 effects: 20% damage reduction on Thing, on his allies within a 5m radius. and a very quick jump to escape (unlike Cap's Bucky team-up jump)
  • make Logan's Undying Animal upon cast, heal him 35 health

  • then 10 bonus health per second for the duration (max 40 bonus health in 4s)
  • lower Wolverine's percentage damage a bit but give +5 flat damage to his basic attacks and abilities, he tickles duelists and supports

  • give him a +0.5m increase to his melee range OR a +0.5m/s movement speed boost at 100% rage (Blade gets a movement speed boost immediately by turning on his lifesteal)
  • Wolverine's Cyclops team-up dash got a distance nerf and the enhanced version is a joke

  • give him 200 green health
  • so Wolverine's supposed to just die if he is on low health and there are no healing packs nearby?

NO HERO FANTASY for them...

u/anAffordableArtist — 4 days ago

I don’t care about damage, give me survivability and movement

Yes I know his does low damage which is even worse now with the new team ups because every hero has a get out of jail free card (overshield, cleanses, self heal). But I’ve always accepted he can’t do crazy damage.

I just want the feeling of PRIME CAP, staying alive forever, jumping around, distracting, making space, stalling. idc how they do it, whether it’s give him HP back, more shield health, better shield regeneration, overshield from abilities, less CD on his movement abilities… IDGAF just give me that pestiness and annoying factor back.

More damage would be nice but they won’t do both, so give us the survivability. I hope i’m not mis-speaking for Cap mains but this is how I feel.

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u/Brodiee267 — 3 days ago

Not even MKs respect Cap anymore smh 😒

Season 9 balancing crisis in a nutshell. Cap so weak, the heroes he usually counters can hold their ground. I can’t remember the last time a moon knight actually hunted me down for a 1v1.

Just to give some context, MK was not my priority at first. I was trying to bother healers and draw attention. Eventually I realize this MK really wants the smoke, but I still couldn’t fully engage him because my health was low and his backline was still looking at us. I had to wait until they looked away before fully committing.

u/SatisfactionSad6558 — 3 days ago

Genuinely who thought 600hp was a good idea

Every other tank with a lower health pool has at least some way to compensate for it; e.g., Thor gets overshield from his movement and rune awakening, but Cap doesn’t have that. All he has is his shield, which takes 4 seconds to start regenerating and is 350 HP. They couldn’t even give him some form of compensation like a shield buff or dmg buff so he can actually dive and not need to get out every 2 seconds

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u/SuccessfulYam2312 — 3 days ago
▲ 408 r/captainamericamains+1 crossposts

Just lemme shield kick bro

Let Cap do a follow-up move like Elsa or Iron Fist after his shield throw ability, call it shield kick:

  • for Aura

  • deals 30 damage to the nearest locked-on target

  • restores 50 shield health on shield return

  • if the button is pressed at a perfect time, it plays a specific SFX and it becomes a super shield kick

  • super shield kick deals 45 damage (like Cap's normal punch) and restores 100 shield health on shield return

*slide to the right for more shield kick examples

u/anAffordableArtist — 4 days ago

Captain America Lord CD

My main charactee. Ive beem making CDS for all of my lords. Any recommendations for songs I should put on his CD? I do this for all of my characters i lord and getting help from yall would be great so I dont have to think to hard.

Some songs here

Star spangled man, Ive Got Soul, Nobodys Soldier, Super Trouper

u/Rude_Trip5835 — 3 days ago

How are you going to buff cap?

I'd personally buff his damage a bit

Buff it to be 55 for punch and 60 for throw

And the throw ability do 70 damage

Make liberty rush phase through enemies and damage them

And when ulting it pushes them back

Make his hp 650

Ik I made him op like this but can't a man dream :-:

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u/AgloweyBruh — 4 days ago