Captain America’s ult is insanely strong — the problem is his own team can barely tell when he uses it

Avengers, we have a communication problem.

I’m a Captain America main with around 320 hours on him, and after all that time, one thing still drives me insane:

People genuinely do not know what Cap’s ultimate does — or even realize when their own Cap has used it.

And honestly, I don’t blame them.

Cap’s ult is actually an incredible defensive/teamfight ultimate. You get the movement/ultimate acceleration, and more importantly, your team can continuously gain Bonus Health while fighting around you. That lets Cap keep a team alive through huge amounts of pressure and can be used to answer enemy ultimates without immediately dumping a support ult.

One of my favorite examples:

Enemy Star-Lord ults → I ult → we survive his window and waste his ult.

That SHOULD be a really clean counterplay opportunity.

Except half the time my support immediately presses their ult too.

Why?

Because from an ally’s perspective, Captain America basically whispers:

“Together to victory.”

Meanwhile the enemy hears this man screaming like the entire United States military just arrived:

“ASSEMBLE!”

😭

The enemy team gets a clearer warning about my ultimate than my own teammates do.

And the VFX has the same problem.

Cap leaves that little trail on the ground, but with how visually chaotic Marvel Rivals has become, it is ridiculously easy to lose. It’s narrow, it doesn’t remain visible very far behind Cap, and during a real 6v6 fight with explosions, barriers, ultimates and effects everywhere, nobody is staring at the floor looking for Captain America’s tiny blue runway.

I am NOT asking for an ult buff.

The ultimate itself is strong.

I just want the game to communicate it better.

Give allied Cap something unmistakable while Freedom Charge is active:

A stronger aura / shield effect around Cap or

A visible icon above him while the ult is active or

A wider and brighter path showing teammates where his effect is or

A clearer visual representation of the effective area

And most importantly, a much louder allied voice line

Give Steve something like:

“AVENGERS, WITH ME!”

or honestly just let allied players hear a version of “ASSEMBLE!”

When I activate an ultimate designed around my team rallying around Captain America, my teammates should immediately think:

“Cap ulted. Stay with him. Push.”

There are way more heroes and way more visual effects in Rivals now than there were when Cap was designed. His ultimate’s visual and audio readability feels like it’s still stuck in Season 1.

Don’t buff Freedom Charge.

Let people actually see and hear Freedom Charge.

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u/jaimil25 — 12 days ago

Blocked A Mag Dunk but my gambit still dies😭

NetEase atleast fix the shield at this point if you don’t wanna buff him. Can we please share this so they work on the shield? My god this is Soo FRUSTRATING…

u/jaimil25 — 2 months ago

How’s cap this season (By someone that has 300 hours on him)

Everyone’s wondering how’s cap against the hood? It’s EZz

Animation cancel was gone, I adapted (was sad but I didn’t drop the shield)

They buffed everyone in season 9 and nerfed his health? Again, I was upset with the devs but didn’t drop the shield.

No buffs for him this season. I know alot of you have switched to other tanks. I feel there still are players out there who’s playing him still. Making him work in some comps. Hoping that he gets buffed, but in the mean time playing him defensively while being careful. I RESPECT YOU SOLDIER. I’m not trying to say here that he’s good and so he doesn’t need buffs and you all need more practice. For him to be effective, ban the thing. Use thor team-up first. If you’re dying or are under performing- switch to bucky teamup. Don’t approach the backline jumping from the front (you’ll be deleted). Wait for their tanks to reach the objective, take a good flank nd dive.

Another thing i’m doing with him is, watch the enemy team dying. If its a 6v6 nd suddenly if you see their hela, punisher, bucky, namor, jean, cyclops, anyone you can 1v1 to. Just go to their spawn and keep killing them ( again this is situational) depends on team comp, objective and maps.

This is me just adapting. Also my favourite. AIR CAP Gameplays.

Only the 2nd clip is from season 8. Its just an example on how you prioritize targets with him. I try to jump on their supports, quickly check who is peeling- now half of their team is on you. One jump and see if your team is aware. If there’s no back up- jump on their anchor tank and try to finish him (he’ll be on low health) if their healers are just healing each other using cooldowns- quickly try to dmg their quishy dps and jump on their tanks. I’m a flex player and play 80% of the heroes. So I adjust accordingly on how enemy comp is. I hope you guys enjoy the gameplay.

u/jaimil25 — 2 months ago
▲ 18 r/captainamericamains+1 crossposts

Soldiers! DO NOT DROP YOUR SHIELD

The start of the season was insane. Everyone seemed to be OP and So I struggled with cap a-lot. Usually I ban what my supports want to ban. Before this season, I usually go straight to them, annoying them from the front while jumping around and once their tanks take the point, I slam-2 hit- air cap- dash back to the team on their squishy or supports. This season I take a-lot of space while flanking (kind of stealth or flank in a way that their peelers have to go off position to come to me) once my front line engage, I’m on their healers. Sometimes I do not go back to my team for heals, I grab health pack or wait for 5 seconds to engage back. I’ll only retreat for peels or if we’re out numbered. Coming back to bans, thing has to GO, I BAN HIM FIRST, They usually will ban literally all the dive but not cap. Trust. Sometimes I ban namor too, but 60% of the time I trust my random DPS as I always Solo queue. My peak is CEL 3 but this season it’s GM1.
Refer to this gameplay for reference and to know how to be the Cap Goat. It’s a GM2 gameplay.
Edit: They had a different comp, they just started using adam in round 2 cause of the frustration 💀

u/jaimil25 — 2 months ago

Ultimate

Started playing rivals only cause of cap in season 6. I’ve been cap main since then. At first I didn’t really liked his ultimate- well off course, cause i was using it wrong. Moreover, it makes sense now on why he can’t have an increased atack speed or damage boost in his ult. I somehow started using his ult to counter any opponent ults which works really good sometimes. However, now I use his ult beginning of a team fight when we’re 6v6 and no support has their ult for the current fight. I usually run through my healers and jump to enemies backline killing or forcing enemy support to use their ult. In my opinion, thats the best way to use his ultimate. Apart from that, I use his ult to stall point- however its a pretty versatile ult. But my problem is and since i’ve been noticing it happening since last 2 seasons is- my team has no idea on how my ult works. Comms are always a must playing cap but still. There are times i cannot be on the mic. I see my support using their ults while my ultimate is active. Also for some reason my team- especially healers they run away from me when i ult. Never i have seen them following my charge as well. I usually never complain when it comes to video games, if I don’t like something about the game i’ll just stop playing it. But at this point I think his ultimate effect needs better visuals. The game is not the same since season 1. Alot of support ultimates have a better ultimate visuals. Also it’s not alot to ask. Or at this point just give us a legendary skin with better ultimate visuals. What do you all think soldiers?

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u/jaimil25 — 5 months ago