u/Specialist-Price-617

Do you think DICE will fix the high ping issue in ranked RedSec for Season 5, or at least change these extreme rank restrictions?

I want to play ranked with my friends, but these strict rank limits make it really tough and ruin getting a full squad together

reddit.com
u/Specialist-Price-617 — 12 days ago
▲ 8 r/Battlefield_REDSEC+1 crossposts

RedSec, ranked mode, high ping, and DICE's silence. What do you think?

Due to these strict rank restrictions, we end up getting thrown onto foreign servers at a massive disadvantage. It completely kills the fun

reddit.com
u/Specialist-Price-617 — 18 days ago
▲ 17 r/Battlefield_REDSEC+1 crossposts

What do you think of the voice chat change? (Radio effect)

Hey everyone, before the latest update, the voice chat audio was super clear and crisp. Now, they’ve added that radio / walkie-talkie effect to the voices.

I get that the goal might have been to increase immersion, but in practice, the communication became really muffled and hard to understand during firefights, which really gets in the way of gameplay.

Did anyone else feel like the audio quality got worse?

reddit.com
u/Specialist-Price-617 — 29 days ago
▲ 28 r/Battlefield_REDSEC+1 crossposts

What is the logic behind REDSEC restricting ranks when playing with friends, but allowing players of any rank level when matching with randoms? Does this make ANY sense to you guys, or has the matchmaking logic completely lost the plot?

.

reddit.com
u/Specialist-Price-617 — 1 month ago
▲ 4 r/Battlefield_REDSEC+1 crossposts

BF6 Ranked Red Sec should let us play with friends—Strict rank limits are killing high-ping regions. Here's a quick fix.

Hey guys,

Squad shooters are supposed to be about playing with your friends, but Red Sec's strict rank restrictions in Ranked mode are doing the exact opposite right now. Between forcing heavy SBMM and ruining server connections, it's really hurting the game in smaller regions.

What's wrong right now:

  • It splits up squads: You can't queue with your friends if their rank is too far from yours. But the funny thing is, if you queue solo, the game throws different ranks into your match anyway.
  • High ping and out-of-region servers: In regions with smaller player bases, the matchmaker can't find 100 people in the exact same rank bracket. So instead of putting us on local servers, it routinely throws us into high-ping foreign lobbies just to fill a game.
  • Stale lobbies: When everyone in the lobby is the exact same rank, matches get super repetitive and sweaty. A bit of skill variety makes games way more dynamic and fun.

The solution: Remove rank limits + Dynamic RP per kill Drop the squad rank restriction so we can actually play with our squad and stay on low-ping local servers. To keep the competitive side fair, just scale the RP reward based on the rank of the player you eliminate or assist:

Recruit / Bronze: 10 RP

Silver / Gold: 12 RP

Platinum / Diamond: 16 RP

Master / Elite: 20 RP

Why this makes sense:

  • You get total freedom to play Ranked with your actual squad, no matter their rank.
  • Unifying the regional player pool fixes high ping, bad connections, and long queue times.
  • Taking down higher rank players takes more skill, so you get rewarded properly for taking on the challenge.

What do you guys think? Would a dynamic RP system solve the connection and squad issues in Ranked?

reddit.com
u/Specialist-Price-617 — 1 month ago

Title: REDSEC Ranked is killing regional servers and separating friends. Here is the fix.

The Problem

Strict rank limits stop friends from playing together and make filling 100-player lobbies nearly impossible. This causes long queues and forces regional players (e.g., SA) onto foreign servers with high ping.

The Solution

  1. Remove Squad Restrictions: Let any rank queue together.
  2. Dynamic Target Kill RP: The RP earned for a kill depends solely on the enemy's rank (regardless of your own rank).

RP Earned Per Enemy Killed

  • Eliminating Rookie / Bronze: 10 RP
  • Eliminating Silver / Gold: 14 RP
  • Eliminating Platinum / Diamond: 16 RP
  • Eliminating Master / Elite: 20 RP

The Outcome: Fast queues on local servers (low ping), unlocked squads, and fair progression for everyone. What do you think?

reddit.com
u/Specialist-Price-617 — 1 month ago
▲ 2 r/RedSec

Title: REDSEC Ranked is killing regional servers and separating friends. Here is the fix.

The Problem

Strict rank limits stop friends from playing together and make filling 100-player lobbies nearly impossible. This causes long queues and forces regional players (e.g., SA) onto foreign servers with high ping.

The Solution

  1. Remove Squad Restrictions: Let any rank queue together.
  2. Dynamic Target Kill RP: The RP earned for a kill depends solely on the enemy's rank (regardless of your own rank).

RP Earned Per Enemy Killed

  • Eliminating Rookie / Bronze: 10 RP
  • Eliminating Silver / Gold: 14 RP
  • Eliminating Platinum / Diamond: 16 RP
  • Eliminating Master / Elite: 20 RP

The Outcome: Fast queues on local servers (low ping), unlocked squads, and fair progression for everyone. What do you think?

reddit.com
u/Specialist-Price-617 — 1 month ago