2880p(Legacy 4x) vs 2160p(2.25x DL) using DLSS in Squad. What is this bottleneck/poor scaling performance?
Edit: Overclocking my CPU to 5.5 and turning off SMT improved the bottleneck somewhat.
58% at 2160p is "1252.8" pixels. 115fps and visuals... ew.
33% at 2880p is "950.4" pixels. 100fps and visuals look way better.
33% at 2160p is "712.8" pixels. 140fps and visuals.. ew.
What. I don't know if I'm a little slow or something, but I'm missing why Balanced has that result. Also curious what's keeping the 5120x2880 resolution from shining in the performance range it should be, somewhere between 115 and 140fps.
Brb, setting my CPU back to 5.5ghz...
u/Square_Funny3251 — 2 days ago