u/StQuentinScar

What’s a disliked map from past games that you would be interested in seeing remade?

I was impressed on how the devs were able to give Golmud Railway a fresh coat of paint and make it actually decently fun to play on compared to how it was back in BF4 which to be blunt, it sucked lol.

If there was any map from the older games that you did not like to play on before, but think could be improved upon in BF6, what maps would you choose to bring back and how you would proceed in updating it?

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u/StQuentinScar — 1 day ago

Adjustments to the Assault Class' Weapon Sling Ammo Penalty

Personally and at this point in the game's life, I feel that something should be done to alleviate the Assault class' weapon sling ammo penalty as a step forward in strengthening the class a bit. I probably wouldn't mind the ammo penalty that much if... there was ammo stations like in BFV to resupply after assaulting an objective plus, Support players don't often get the memo in dropping their ammo bags whenever I need more rounds and class swapping off a dead Support isn't always a readily available option.

If I were to suggest a change for alleviation, I would only apply around a 15-20% ammo penalty for your main primary weapon and secondary handgun whilst the 50% ammo penalty would still only apply to your second primary weapon.

For an alternative suggestion for alleviation, I would implement a class trait where Assaults can scavenge ammo from enemies that they have killed (this was a trait they had back in BFV and it would also only resupply the weapon that you are currently holding) as a way of balancing out the weapon's sling ammo penalty and make them a bit less dependent on Support for ammo (they would still need them if they want to replenish grenades and other gadgets).

reddit.com
u/StQuentinScar — 3 days ago