u/Status_Surprise4026

Patch Notes - XBOX & Playstation - 2.3.25 (May 20th)
▲ 30 r/ICARUSConsolesOnly+1 crossposts

Patch Notes - XBOX & Playstation - 2.3.25 (May 20th)

Hello!

Another console patch is rolling out shortly, bringing a mix of gameplay fixes, UI/navigation improvements and a few QoL changes (updates to Photo Mode, inventory navigation...)

As always, thank you for all the reports and feedback you’ve been sharing with us, we try to read them all. Please keep letting us know how the game runs after the update and what issues you’re currently struggling with the most.

Starting with this update, we’ll also be aiming to release patches on Wednesdays going forward.

[FULL PATCH NOTES]

XBOX  - 2.3.25 (May 20th)

Bug Fixes - General

  • [ART] Partial fix: Map tears on Prometheus landscape (B4/D2)
  • Fix for Aim Assist - Worms that are underground are no longer targeted
  • Fix for Exotics nodes - Nodes now change colour when mined
  • Added shelter state approximation check for buildings to avoid sheltered wind damage

Bug Fixes - UI

  • [UI] Fixed area markers not appearing on the map for some missions - namely:

Pyramid: Construction, Magmatic: Extermination, Treehut: Construction

  • [Ul] Focus is now consistent across benches. For recipes that are not interactable, the focus jumps to inventory. If the recipes are interactable, it jumps to the recipe list
  • [Ul] Fixed not being able to navigate to salting food when limit navigation to sections is enabled. Improved alteration bench navigation
  • [UI] Fixed description of objectives in mission select not showing an action key and “id img” string instead
  • [UI] Fixed opening Pause Menu in Photo Mode breaking UI

 

Additions and Changes - UI

  • Photo Mode: Added an option to hide the Ul in Photo Mode
  • Field Guide: When opening field guide from the inventory, the analog cursor is now centered
  • Main Inventory: There are now only two sections in the main inventory (for L2/R2) navigation Section is now remembered when returning from hotbar for both main inventories
  • Error Codes: Switching to focus instead of cursor making it easier to dismiss

PS5  - 2.3.25 (May 20th)

Bug Fixes - General

  • [ART] Partial fix: Map tears on Prometheus landscape (B4/D2)
  • Fix for Aim Assist - Worms that are underground are no longer targeted
  • Fix for Exotics nodes - Nodes now change colour when mined
  • Added shelter state approximation check for buildings to avoid sheltered wind damage

Bug Fixes - UI

  • [UI] Fixed area markers not appearing on the map for some missions - namely:

Pyramid: Construction, Magmatic: Extermination, Treehut: Construction

  • [Ul] Focus is now consistent across benches. For recipes that are not interactable, the focus jumps to inventory. If the recipes are interactable, it jumps to the recipe list
  • [Ul] Fixed not being able to navigate to salting food when limit navigation to sections is enabled. Improved alteration bench navigation
  • [UI] Fixed description of objectives in mission select not showing an action key and “id img” string instead
  • [UI] Fixed opening Pause Menu in Photo Mode breaking UI

 

Additions and Changes - UI

  • Photo Mode: Added an option to hide the Ul in Photo Mode
  • Field Guide: When opening field guide from the inventory, the analog cursor is now centered
  • Main Inventory: There are now only two sections in the main inventory (for LT/RT) navigation Section is now remembered when returning from hotbar for both main inventories
  • Error Codes: Switching to focus instead of cursor making it easier to dismiss
u/Status_Surprise4026 — 1 day ago
▲ 22 r/ICARUSConsolesOnly+1 crossposts

New update went live today, here’s what was fixed and improved.

Feel free to join Icarus Discord for more info, there are channels dedicated to console version (discussion, bug reporting, updates). Looking forward to your feedback!

[FULL PATCH NOTES]

XBOX  - 2.3.24 (May 7th)

Bug Fixes - General

  • Potential fix for strange shadows in the forest during the night

Bug Fixes - UI

  • [Ul] Fixed scroll not moving to focused recipe when navigating upwards in crafting tab and benches
  • [UI] Changed a description for deadzone threshold in settings to better reflect its usage
  • [Ul] Fixed an issue in loadout screen that was causing the 'Items on drop' to not reappear after navigating tabs.

Additions and Changes - UI

  • Added 'Limit Navigation To Sections' feature, you can turn it on in the Settings. For switching to different section, use LT/RT!

PS5  - 2.3.24 (May 7th)

Bug Fixes - General

  • Potential fix for strange shadows in the forest during the night

Bug Fixes - UI

  • [Ul] Fixed scroll not moving to focused recipe when navigating upwards in crafting tab and benches
  • [UI] Changed a description for deadzone threshold in settings to better reflect its usage
  • [Ul] Fixed an issue in loadout screen that was causing the 'Items on drop' to not reappear after navigating tabs.

Additions and Changes - UI

  • Added 'Limit Navigation To Sections' feature, you can turn it on in the Settings. For switching to different section, use LT/RT!
u/Status_Surprise4026 — 14 days ago
▲ 60 r/ICARUSConsolesOnly+1 crossposts

New update went live today, here’s what was fixed and improved.

Feel free to join Icarus Discord for more info, there are channels dedicated to console version (discussion, bug reporting, updates). Looking forward to your feedback!

[FULL PATCH NOTES]

XBOX  - 2.3.23 CL130984 (April 30th)

Bug Fixes - General

  • Multiplayer: Host disconnected with error 61 when client disconnects from session
  • Multiplayer: Crash when joining session from closed game
  • Crash: When resuming game (UGameInstance::CreateGameModeForURL(FURL, UWorld*)
  • Unable to control restarted game after switching users in main menu 
  • Aim assist doesn't work for cave worm creature
  • Aim Assist targets tamed/friendly animals when in sight
  • Potential Fix: Multiplayer Crash when Joining Session: FD3D12 Callstack  
  • Potential Fix: Thumper (3rd times the charm ;)

Bug Fixes - UI

  • Crafting benches: Crafting queue update - visual 
  • Crafting: max number button doesn't work as intended 
  • Cannot choose items in locker boxes
  • OEI - Mounts: "No mounts available" text when mount is available

PS5 - 1.023 CL130984 (April 30th)

Bug Fixes - General

  • Multiplayer: Host disconnected with error 61 when client disconnects from session
  • Crash: When resuming game (UGameInstance::CreateGameModeForURL(FURL, UWorld*)
  • Aim assist doesn't work for cave worm creature
  • Aim Assist targets tamed/friendly animals when in sight
  • Potential Fix: Multiplayer Crash when Joining Session: FD3D12 Callstack 
  • Potential Fix: Thumper (3rd times the charm ;)

Bug Fixes - UI

  • Crafting benches: Crafting queue update - visual 
  • Crafting: max number button doesn't work as intended 
  • Fix: Cannot choose items in locker boxes
  • OEI - Mounts: "No mounts available" text when mount is available
u/Status_Surprise4026 — 21 days ago
▲ 19 r/ICARUSConsolesOnly+1 crossposts

Summary of a new patch that went live yesterday, here’s what was fixed and improved.

Feel free to join Icarus Discord for more info, there are channels dedicated to console version (discussion, bug reporting, updates). Looking forward to your feedback!

[FULL PATCH NOTES]

XBOX  - 2.3.22 CL130321 (April 24th)

Bug Fixes - General

  • [ART] - Fixed caves snow material
  • [MP] Various tweak/fixes for the general MP backend flow
  • [MP] Fix: Writing achievements to not break the online
  • [MP] Fix: Xbox Series S cannot join Series S
  • [MP] Client player quitting game inside dropship and rejoining caused player to lose the dropship and fall to death
  • Fix for Wood spike traps disappearing
  • Fix for Thumper device not regenerating ores
  • Fixed landing point for Drop Pods
  • Fixed Mission progress not counting: Encroachment: Extermination

Bug Fixes - UI

  • Focused recipes are more visible
  • Trophies: using current value instead of percentage value
  • Fixed portable beacon locking up game
  • Signs no longer show duplicated icons
  • Updated sign widget UX and fixed possible game lock
  • Upgraded Desired focus in Benches - in active on Recipes, in passive for inventory - still wip, you may still experience some issues here
  • Potential fix: game lock when using electric humidifier
  • [Pause Menu] Invite Button: Clicking on Invite Friend doesn’t lock the “B” button to return back

Additions and Changes - UI

  • Significantly increased the size of various HUD elements
  • Size of tooltips increased by 35%
  • Implemented focus navigation in Exotic Transport Interface
  • Mount Interface - Updated visuals and text size

PS5 - 1.022 CL130321 (April 24th)

Bug Fixes - General

  • [ART] - Fixed caves snow material
  • Fix for Thumper device - not crashing and visible
  • Fix for doors crashing the game
  • [MP] Various tweak/fixes for the general MP backend flow
  • [MP] Client player quitting game inside dropship and rejoining caused player to lose the dropship and fall to death
  • Fix for Wood spike traps disappearing
  • Fixed landing point for Drop Pods
  • Fixed Mission progress not counting: Encroachment: Extermination

Bug Fixes - UI

  • Signs no longer show duplicated icons
  • Focused recipes are more visible
  • Trophies - using current value instead of percentage value
  • Potential fix for game lock when using electric humidifier
  • Fixed portable beacon locking up game.
  • Updated sign widget UX and fixed possible game lock
  • Upgraded Desired focus in Benches - in active on Recipes, in passive for inventory - still wip, you may still experience some issues here
  • [Pause Menu] Invite Button: Clicking on Invite Friend doesn’t lock the “B” button to return back

Additions and Changes - UI

  • Significantly increased the size of various HUD elements
  • Size of tooltips increased by 35%
  • Implemented focus navigation in Exotic Transport Interface
  • Mount Interface - Updated visuals and text size
u/Status_Surprise4026 — 27 days ago