u/StudioTembo

Making sense of Hyperdrive, parsecs, and going point five past lightspeed.

So I came across this thread in another sub and thought I'd bring it here. OG Post

The TL;DR of the OG post is that WEG missed a creative opportunity by literally translating Han Solo’s "point five past lightspeed" line into a rigid hyperdrive mechanic. They cite George’s gearhead and automotive enthusiasm, suggesting that Han's boast should instead be interpreted through the lens of classic American hot-rod and muscle-car culture, suggesting that Han was likely using street-racer slang to describe some abstract high-performance metric, and that framing the Falcon as a space-faring moonshine runner would have honored Lucas's intention better.

Just for funsies, a little mental gymnastics... I mean exercise.

As nerds, we rationalize things. And I think two things can be true at once.

The way Hyperdrives and time work in WEG can match the mechanics and the in-universe portrayal while still keeping Han's line as a "good ol' boy" bragging about his "sleepr" a "car guy" brag.

We need to look at two factors.

1: Raw speed
2: Nav Charting

The "less than 12 parsecs" line is a boast that Han's nav computer thinks differently. It has routes, or has the algorithm to create routes, that other ships can't.

The raw travel speed is 0.5, which isn't 1.5×c; it's twice the baseline hyperspace lightspeed compression.

According to Star Wars galactic maps and reference books (like the Galactic Empire Sourcebook), Tatooine is on the edge of the galaxy in the Outer Rim, while Alderaan is located right near the center in the Deep Core.

The official distance between them is roughly 56,000 light-years.

In the West End Games Star Wars roleplaying books (which mapped out the original travel times for the universe), the baseline travel time for a standard Class 1.0 ship traveling from Tatooine to Alderaan along the major trade routes is exactly 96 hours (4 days). This is at the speed of light in Hyperspace. This is a Class 1 Hyperdrive's travel time.

This means that at baseline, hyperspace compresses real space by an average of 5,110,000:1, which likely varies in select regions depending on gravity.

The Falcon goes TWICE as fast as that, covering the same number of parces in half the time.

Now, if Han ALSO had a nav computer capable of more complex routing, MAYBE he could shave some more time off that by laying in a course that avoids compression changes caused by gravity. Essentially, optimizing the hyperspace route to avoid gravitational dilation and maximize hyperspace compression.

So, the 12 parsecs, or in the case ot Tattonine to Alderan, 17,178 parsecs, the Falcon is doing math to avoid gravitational distance dilation within the hyperspace lanes, which is also a time dilation, giving the ship the ability to maintain an average hyperspace compression ratio of twice that of a Class 1.0 Drive.

This is borne out by the official A New Hope novelization, which explicitly states that the Falcon made the trip in just 17 hours. Less than half the time listed in the WEG rules for a 1x drive.

So when Han is bragging in the cantina, he is basically saying that he can travel 39.12 light-years in 42.6 seconds... which is the same as bragging about how fast your car can run a quarter mile. And Ben is more than a little skeptical.

The game actually has rules in the Star Wars: The Roleplaying Game (Second Edition Revised & Expanded) rulebook that support all of this, too. When you make your Astrogation role, you can increase or decrease your base travel time, which is set by your HDClass. If you have a 0.5 drive and roll well on the nav roll, you can cut the time even more.

The Falcons' HD rating on that trip is 0.177 once you factor in the navigation computer's impressive 28.8-million-to-1 compression route.

reddit.com
u/StudioTembo — 1 day ago
▲ 2 r/indiefilm+1 crossposts

Lighting a Doc

I tried to post this from my new branded account since it's going be my main found forward. But it doesn't have the karma to post here. So, fun, I'll use this one and just reply using my other.

Hey all,

A local EP and I have been talking about doing an, approximately 90 minute documentary about a local activitist movement in the 80s and 90s, and the new anti-AI activist group the grew out of that.

That's all fine and great, and we are working on research and funding and all the normal stuff. However, this will be my first full length documentary, and most of what I've done on the past, I've either used natural light, or worked with a lighting team.

Due to budgets, I won't have that option here. With travel, the number of shooting days, and all that, I'm going to have to buy some lights. I'm thinking a 200w with a grid and a couple 65w panels. Diffuse and neg fill for contrast, and then just use the room and play around for depth and background lights.

But... The question is, is that enough power? What do folks suggest? We are planning 20+ days of shoots. Some are just run and gun, some are shooting community presentations, so no worries about lighting those, just gotta make due. That's fine. But for the talking heads, I want to get a good "Rembrandt" style contrast.

Thoughts?

reddit.com
u/Jareth21 — 7 days ago

Star Wars minis?

I've been hankering to play Star Wars again. I've been working on homebrew, writing WAY to ambitious of a story, and putting all my X-Wing and Armada minis on standby.

I've always been a theater of the mind GM, but in recent years, my players have requested a little more visual aid. I use Ultimate Dungeon Terrain (the circle platform that Professor DM talks about) for some abstract visuals, and I 3D print bits of stage settings. But I've never really used character minis.

Now, we have messed around with X-Wing/Armada minis just got fun, and used them a bit when we played the FFG SW:RPG, but none of us ever really got into legion, and I don't really care to paint minis and assemble them anyway.

So, what do folks here do? I've been looking at buying stuff on eBay, or maybe commissioning stuff to be painted, but after 5 years of working my but off, going to school, getting licenses and certificates and specialized training, my work is offering me a 20k pay cut... Things are going to have to get tighter until I find a new job (cause I don't plan to keep working as hard as I have been for a lot less money).

Personal trouble aside, I'm looking for ideas. I've honestly thought about just doing 3mm cubes, but minis would look cool.

Thoughts?

reddit.com
u/StudioTembo — 7 days ago