What is FS.h and why do i need to use it with SD.h?

What is FS.h and why do i need to use it with SD.h?

i trying out SD.h and i was using this tutorial and its says that i need 2 additional libs to use SD.h,

spi.h and fs.h

i understand why i need spi.h ( its api for spi protocol) but why do i need fs.h?

what does it do?

i tried to find some kind of documentation but i could find any.

i have few questions:

  1. what fs.h do
  2. why do i need it to use sd.h
  3. is there any good source where i could learn about file system on arduino?
u/Substantial-Hat6733 — 3 days ago
▲ 12 r/SPb

Какие заброшки посмотреть в спб

Есть ли в Питере и ленинградской области какие либо интересные заброшки без охранны/платный вход?

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u/Substantial-Hat6733 — 14 days ago

Выбор дистрибутива для сервера на пк

У моего друга есть старый пк 8 гигов оперативы и слабенький процессор (не помню какой) мы планировали сделать из него сервер для майнкрафта java

Какой диструбутив стоит ставить я готов пожертвовать gui и другими удобствами что бы выжать хотя бы чуть чуть производительности. Какие варианты есть?

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u/Substantial-Hat6733 — 17 days ago
▲ 110 r/SPb

Прошли пешком из Кудрово к Лахта Центр

Прошли пешком 33 километра 50к шагов 10 часов пути, обратно на метро.

Рекомендую 👍

u/Substantial-Hat6733 — 22 days ago

Looking for a vanilla-style/voxel automated transport mod (1.20.1 Forge)

Looking for a vanilla-style/voxel automated transport mod (1.20.1 Forge) to pair with Mekanism.

Hello everyone! I'm looking for a mod for Minecraft 1.20.1 (Forge) that adds trains or other heavy transport vehicles.

Here are my requirements:

Automated Resource Transport:

It must be able to move massive amounts of items and resources fully automatically between bases.

Vanilla / Voxel Aesthetics:

I want the vehicles to look blocky and fits the Minecraft style (similar to how trains look in the Create mod). I strictly do not want any high-poly, realistic, or "Full HD" 3D models that ruin the game's pixelated look.

Mekanism Compatibility:

It needs to easily interface with Mekanism's logistical pipes for automated loading and unloading.

Why not just use Create?

The Create mod adds way too much content that completely messes up the progression of my modpack. For example, I have no use for Create's steam engines when I'm already building nuclear reactors in Mekanism. I just want the transport system without the rest of the mod's bloat.Are there any standalone mods that fit this description? I'd appreciate any recommendations for mods, Thank you!

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u/Substantial-Hat6733 — 1 month ago
▲ 0 r/esp32

Micro SD card module does not work

I tried using this module with my esp 32 but it doesn't work I tried using different code and pin layouts didn't help, gemini said that this module isn't compatible with my esp 32 but I could not find any proof for that statement I have 2 questions

​

  1. Is it compatible?

  2. If not what are alternatives?

​

Here is a description from a store I bought this module

​

​

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microSD Memory Expansion Board

​

(microSD card adapter).

​

Built-in microSD card interface; the card is easy to insert and remove.

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Product interface: SPI interface

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GND: Ground

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VCC: Power supply MISO, MOSI, SCK: SPI bus

​

Board size: 18.5 (mm) x 17.5 (mm).

​

Weight: 1.5 g.

​

Voltage: 3.3V

Solved! Gemini gave me some stupid sh** and bc of the code and wiring it gave me it didn't work, I tried code and wiring from a guide and it worked. Never gonna trust gemini again

u/Substantial-Hat6733 — 2 months ago