▲ 8 r/EndlessSpace
Is there a mod that flattens tech/production bonuses?
for me the problem with ES2 is same as with a lot of other 4x games - decision inflation:
- in the beginning techs, buildings and ships take a long time to research/build. every decision matters because of opportunity cost.
- mid/late game and you research techs in 1 turn/ pump out ships non stop. there is no need to make tough decisions/trade offs because it doesn’t matter what you research, you can get everything. You a just painting the map.
one app that I used to remedy this: mid game speed and override number of turns to be lower. so everything still takes a long time.
is there a mod that address this? ESG maybe?
u/Substantial_Friend22 — 12 days ago