u/SuccessfulSense2434

Skyrim vanilla weapon collisions are askewed

Skyrim vanilla weapon collisions are askewed

Sorry for the blurry photo. I’m playing Skyrim vr and noticed that certain weapons have really short hit boxes. I’m using Higgs and Planck for realistic collision but when I loaded the weapon on nifskope the hit box is visibly misaligned. I toyed around with it but I can’t move the physical collision box only the weapon. Any help is appreciated.

Edit: First I want to thank everyone who responded. But I fixed it.
I used BAE to extract the bsa file, moved the weapon nifs that are fucked into a separate folder. Had SSE NIF optimizer translate the SSE version into LE. Threw the LE NIF into nifskope because it’s hard as hell to change collision on SSE nifs. Changed the havok collision, reconverted it back to SSE and rearranged the blocks. Finally I threw the weapons files into the extracted BSA, overrided the old ones, and repacked it with BSArch.
It was honestly like a 5 minute fix but took me like 3 days to figure out because I had no idea what I had to do. I just grow weed for a living. Thanks yall.

u/SuccessfulSense2434 — 5 days ago