

Hatch obstructed??? Please help!
I have IVA if any of yall have that, but either way it wont let me EVA from this hatch, its no different from the one on the opposite side and that one works fine. Please help!!!


I have IVA if any of yall have that, but either way it wont let me EVA from this hatch, its no different from the one on the opposite side and that one works fine. Please help!!!
Building a Mun Base and I think it'll be really cool to get a landing pad on site for restock ships, etc. Please suggest!
Just got my first Mun Base up onto the surface along with my first bulkier and manned rover, all currently occupied with 5 Kerbalnauts on board the base. If you ask me, it seems kind of basic and I was wondering if I should add anything else to make it more realistic or just more fun and more "moon colonization" type of thing. Thank you!
It's a great mod and I have no performance issues, but It's just really hard to land on rocky bodies like the Mun especially because I encounter so many rock clusters making it so uneven. If this makes sense, the smaller sized rocks are decent and I like the realism but the amount of giant collidable rocks are just too much for my rovers and bases. Thank you for helping me!
Auto strutted, used real strut connectors, dont have a clue whats going on. Same Part Interaction is off, getting frustrated buuhhhh....
So uhm either it ways the weight of a literal FEATHER or Kerbin just lost all known gravity. Did this on the Mun with my last rover and now I have to send this one up because the old one exploded after rapid disassembly via barrel rolls...
Did an Apollo style landing today. Anyone know how you can easily find a flat place for a Mun base? That's the purpose of these missions to mark and survey areas + science of course. However, if there is an easier way to find flat places on the surface please let me know!!!
I enhanced the pic a lil with AI, Mun surface textures are a tad enhanced, the lander textures are all mods.