Subnatica 2
I really enjoy the game so far, but I think the survival experience could feel more intense and immersive with a few changes.
One feature that would be awesome is allowing larger sea creatures to physically grab or clamp down on the player. Instead of only taking a quick hit, the creature could hold you for a few seconds and deal damage over time unless you fight back or use a tool to escape. It would make encounters feel more dangerous and memorable.
It would also be cool if players could neutralize or defeat some of these large creatures and harvest resources or food from them afterward. That could add more survival gameplay and give players meaningful rewards for risky encounters.
Another thing is that the current damage system feels a little too forgiving. Right now it sometimes feels like you can just stand there and tank hits without much danger. Increasing creature damage slightly, especially from larger predators, could make exploration more tense and challenging in a good way.
Overall, I think making predators more threatening and interactive would improve the survival horror atmosphere and make ocean exploration feel more exciting.