What if Blizzard identity maxed each race?
Zerg is the swarmy race. What if larva generation was increased further as well as creep spread speed? To balance tier 1 Zerg units are nerfed in hp and damage.
Terran is the gritty scrappy race. Allow Terran to move all of their buildings except depots. All buildings can be scrapped like bunkers.
Protoss is the warpgate race. Basically revert Protoss back to pre-patch.
I sometimes wonder if identity gets lost in balance patches. Units become too homogeneous and seige units loose their clunkiness to round out the meta. I would prefer if we leaned into racial identity. Make fantasy the priority.