Warhammer Quest in Foundry VTT

Warhammer Quest in Foundry VTT

Have been wanting to play Warhammer Quest 95 online but have not found it supported anywhere. I have run two campaigns in Foundry VTT now (Star Wars 5E and Twilight 2000 using Everyday Heroes rules) and gotten familiar with the setup. Used the Foundry Custom System Builder to make Warhammer Quest. Played our first game last night and it went well.

I think there is a way to move all my data to a Compendium and share it, but have not tried it yet. When I get some of the kinks worked out and add more data I would be willing to see if I can export it in a way someone else could import it.

The biggest change I made to let it work easier with Foundry, and how my players are used to playing TTRPGs, is to get rid of separate Warrior and Monster phases. Each combatant just rolls a 1D6 and adds their Initiative score, they are then sorted highest to lowest. I can then click on the Power Phase Macro and it adds a Power Phase event with Initiative of 99 so it is always first. It occurred to me if someone wanted to keep the phases separate they could just add 20 to each of the Warriors Initiative so it would always go Power Phase, all the Warriors, then all the Monsters.

The Event and Treasure Decks are Rollable Tables. Click on either of those and it will pull a card and show it to the group in chat.

Rather than placing tiles, I build the whole map in the Paint.Net image editor and save it to a single image file. I then place the walls, doors and secret doors on the map so the players can move their tokens through the dungeon and can only see what their tokens can see.

For combat I tell the player the Weapon Skill of their target and they click the number on the chart on their sheet. It then rolls a dice, adds any To Hit modifiers, and compares that number to the needed number in the chart and lets them know if it is a Hit or Miss. Shooting attacks are a single button, it rolls and compares to the Ballistic Skill.

I adjusted the dice available with the Dice Tray module to just show the D6, D66 and D3.

The map in the screenshot is a quick introductory adventure I made. I have the first two adventures for Death Below Karak Azgul done and ready to run, but no screenshots here because, spoilers.

My current project is how to work Settlements. I like the idea, but noted it can take some time to run each Warrior through their day which leaves the other players waiting. Right now I am using Journals so several players can be looking over their specific destinations at the same time. Will try some stuff and see what works.

For Settlements I decided to create a Journal for each Warrior, and then each Settlement Type. The first one I have done is Dwarf - City. The player can then grab the appropriate one and go through it, "Choose Your Own Adventure" style. You can embed links, macros, rollable tables and items in the pages. I looked a making just one for everyone but there are so many special rules and exceptions I was afraid it would just confuse the players. Just trying to make a chart showing which Warrior could go do which location is a pretty big table.

I really only need to make the Dwarf - City journal for the Dwarf. I duplicate it, then delete the parts that don't belong to make the Town and Village ones. A little more work on me, but will make it a lot easier on the players. Every button link and option in their journal will be valid for their current Warrior and settlement.

https://preview.redd.it/ncvat2clyx9h1.jpg?width=1434&format=pjpg&auto=webp&s=33fe2e7af30da4e44fe41eb9f0f43c4db4094b5e

https://preview.redd.it/t6z35humyx9h1.jpg?width=3028&format=pjpg&auto=webp&s=ab2fcbd29e9f4fd8a792ae2412a966640a628a56

Settlements

https://preview.redd.it/pdfngilksbah1.png?width=935&format=png&auto=webp&s=d3691dfaa4b77900e841afacb4ad280ac5d3dc5e

https://preview.redd.it/frrgdhlksbah1.png?width=1021&format=png&auto=webp&s=9474a9f46186f14a8febcd5c9b434997d5f4264c

https://preview.redd.it/lgnx9hlksbah1.png?width=935&format=png&auto=webp&s=e77c1fab23c97bb7ab467f542f5e0667b5848401

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u/TEKPRST — 9 days ago

Custom System Builder Using a Variable Die Roll

[Custom System Builder]

Using Custom System Builder to run Warhammer Quest (95) and so far it is working out really well. Hitting a snag trying to use a variable die roll.

For basic damage you roll a 1D6 and add the Warrior's Strength (charstrength). I put a Number Field on the Actor Sheet for misc Melee Damage bonuses (chardamage). I can make a Label that runs the command...

${[1d6]+charstrength+chardamage}$

This works great.

The problem is based on level, magic item, etc, the Warrior may need to roll more than one D6. The formula might be 2D6+STR+BONUS or 4D6+STR+BONUS.

I created a Text Field called, Damage Formula (damageform). I found if I place [[2d6]] in the field then put the command ${damageform}$ on a label, when I click the label it will roll the 2D6. I also used a Drop Down and that works just as well and will roll what I choose.

The problem I am having is I can't add the STR and BONUS to the roll if the roll is a variable.

${damageform+charstrength}$ just throws an error. I have tried [] and ${}$ in various combinations.

Tried putting the die roll in a variable and adding it. It rolls the die then throws an error.

${Roll:=damagetestform}$
${Roll+chardamage+charstrength}$

About to make a series of buttons, 1D6 Damage, 2D6 Damage, etc, but there has got to be a cleaner way. Thanks!

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u/TEKPRST — 22 days ago