with the recent boom of mods, can we finally implement co-op into the assassin’s creed unity campaign?
unity already has co-op built in within the missions and everything is implemented, it wouldn’t be like starting from scratch necessarily. would it be possible to figure out how to get that infrastructure to be implemented within campaign? possibly even then port it to other assassin’s creed games?
i’ve started doing some research into what’s been going on with the whole modding ports, and from my understanding it’s basically parsing a game’s code / engine, able to reverse it which is why those physics and mechanics are all proper. it’s then injecting code from another game on top of the base game? so it really is MW2 but the character model and physics of Skate 3 being injected in? wouldn’t taking a game’s own code be easier to implement? peer-to-peer, using whatever mechanics have already been built.