I don't understand the devs decisions at all.
So we can't give PK a bash. But Virt gets a dodge forward bash, neutral (feintable) bash, a command grab, a bash which guarantees a light, and a wallsplat bash? All while Virt has her unique stance, HA, CCs, UBs, Bleed, omni-directional light dodge attack, and better soft-feints. Then PK can even UB or use enhanced lights unless they have bleed?
Or how the devs will buff Warmonger back-to-back while she's already insanely good, yet refuse to buff Valk, Warlord, Medjay, etc.
Or how they just refuse to nerf the OP heroes like VG, Juren or Pirate because "of their performance in high level play". HIGH LEVEL PLAY IS 5 PERCENT OF PLAYERS MAX, Why should the 5% of players be catered to instead of the 95%???
Even when they do "nerf" these heroes, it's always an insignificant damage nerf that hardly addresses the actual issue. Pirate shouldn't be able to dodge recovery on pistol whiff, her forward dodge is ridiculously OP. Juren shouldn't have a HA light, an unreactable pin or 18 dmg opener bash. VG shouldn't have CCs on every single light, etc etc etc.
I'm just tired of fighting all these boring ass meta heroes, they're not fun to fight at all. I genuinely cannot enjoy this game unless I'm playing a top-tier hero that keeps up with all the other meta bullshit.
I also don't understand why these changes take so long. We shouldn't have to wait months on end just for a hero to be bearable to fight. Or wait months just for a buff, which is an extra 3 damage on an attack...
Don't worry though. The playerbase will constantly praise the devs for doing literally anything...