With roles being changed from the three roles we have now to two, simpler roles, what do you think they'll do with the role-specific Team Finishers?

With roles being changed from the three roles we have now to two, simpler roles, what do you think they'll do with the role-specific Team Finishers?

Now obviously, they're staying in the game, the team can't just ditch them when they've promised all cosmetics barring Max Gekishin Bursts will stick around, but how will they be divided among characters now?

u/T_on_Reddit — 5 days ago
▲ 12 r/dbxv

If Androids were to have race exclusive moves, what would they have? Do you think some pre-existing moves might become exclusive?

Dimps, let me fire a rocket fist and I swear I'll play something other than a Majin.

u/T_on_Reddit — 1 month ago
▲ 457 r/dbxv

I NEED to know what's in that menu!

I am so thrilled with all the Xenoverse 3 news and hype we got from the latest trailer, but it fr has me foaming at the mouth to know exactly what is hiding in this menu.

Do we still have just one accessory slot? Can we colour any outfit we wear? Can we change what outfit we wear on missions vs what we wear in the hub world? What about the poses we do before and after a mission, are those cosmetic or are they tied to our fighting style?

I am so, so curious to know what exactly we can customise about our CaC this time around.

u/T_on_Reddit — 1 month ago
▲ 28 r/dbxv

What do you want if we do get more details on Xenoverse 3?

u/T_on_Reddit — 2 months ago
▲ 63 r/dbxv

If we got a Glind/Demon Realm/Offworlder as a race for XV3, what unique traits, moves or transformation would you want them to have?

Of course this is assuming we don't get the ears as a customisation thing, an accessory, or they just get smushed into the same race as Majins ala Dragon Ball Fusions. What unique things could they give a race like this?

Bonus: This picture has been (poorly) photoshopped for things like the hair, ears and coat colour. There's 0 mods. Can you guess what character from another franchise this is?

Edit - Dang, y'all clocked it fast

u/T_on_Reddit — 2 months ago
▲ 27 r/dbxv

I recently finished the Ultra Time Patrol, so I thought it'd be fun to celebrate by posting a photoshoot of my Majin with the skills I used to get through it!

Bonus points for naming all the skills.

Not pictured was Indomitable and evasive, Buu Buu Ball. Not very photogenic unfortunately lmao

u/T_on_Reddit — 2 months ago
▲ 43 r/dbxv

Do you already have a character moveset in mind you want to use in Xenoverse 3? What movesets do you think are going to be incredibly popular?

These are kind of my predictions on what movesets I expect to see a lot of people using, Trunks I can especially see if they let us use sword accessories.

u/T_on_Reddit — 3 months ago
▲ 179 r/dbxv

With what we've seen of the customisation so far, what other customisation options are you hoping for in XV3?

u/T_on_Reddit — 3 months ago

Bunny Hop might be my new favourite tuning

So like most people, I was really underwhelmed the first time I saw Mirko's tuning. On the surface, it's not the greatest tuning ever, it just makes you "recover faster" and have a better walljump.

And yet it's quickly managed to overtake Wall Runner as my absolute favourite tuning.

One of my favourite aspects of Wall Runner had always been how it lets you rethink traversing the map in different ways, and Bunny Hop actually does the same. The wall jump height lets you get up to all sorts of shenanigans, like a Space Hop you only need a wall to perform. And getting a scenario with two walls to jump off? You just get to go straight to the moon. You can get to the top of the domes of USJ so fast with it, it's great. And since all you need is a wall jump, it's a lot harder to interrupt in comparison to Wall Runner.

But the strongest aspect is, without question, the wake up. It gives you so much control over where you go after a knockdown, and that lets you do some absolutely silly things. Someone already posted about the Iida + Recipro space launch, but you can also get great results with Acceleration... Or Zero Gravity if your goal is entering the stratosphere.

In any case, the strength of how much control you get off knockdown is great, whether you play a defensive longer range character and want to create some more space, or if you play a more offense focused character and want to suddenly leap on the enemy with i-frames from downtown to melee.

tl;dr bnuuy tuning good

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u/T_on_Reddit — 4 months ago

In a hypothetical match where all characters with three variants on the roster were in a team, which team do you think is most likely to win if played at an optimal level?

u/T_on_Reddit — 5 months ago