u/TastyPi3_1415926535

How should I tune my school’s bass drums?

My school’s bass drums are tuned so incredibly terribly. Bass 3 is somehow much higher than 2, and both sides of the heads for all of the drums aren’t close either. Nobody in our drumline has really said anything about the drums, but it bothers me so much, lol. So, I would like to tune our drums, but I don’t really have any knowledge on how to do this at all.
As for where we play (I assume this would determine some things due to acoustics?), we don’t really march as we are fairly small (3 bass players, 2 quads, 2 snares), but we play in the stands for football games. Also, if this would change anything related to the tuning, since the bass players are younger, we don’t have them play splits. We usually use basses 2-4, but we sometimes use 5 on special occasions, such as school chants.
I’ve watched EMC Productions’ video on YouTube on bass tuning, but he was more specific to actual drumlines who play splits, so I didn’t know if anybody else would have other advice in my situation, or if his advice should work. Thanks for the help!

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u/TastyPi3_1415926535 — 1 day ago

How to get Hex tiles to line up nicely?

I recently got this simulator, and I wanted to make a game that uses Hex tiles. To do this, I just used the custom tiles and put them into the hexagon shape and put them to a thickness of 0.5. Then, I applied the horizontal hexagon grid to try and get them to fit together. But, whenever I try to put multiple tiles together, they start to just hit the sides of each other, lifting the dropped tile up. I tried to resolve this at first by lowering the lift height, which helped a little, but the problem persisted. I could also make the grid size a bit bigger, but the issue still occurred some and left these little lines in between each other that were quite distracting and unsightly. Anybody have any advice on how to fix or improve this situation?

Example of the tiles colliding

Example of the lines showing with increased grid size

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u/TastyPi3_1415926535 — 30 days ago