Gaming Communication and Player Inclusion in Competitive Online Games (18+, Anyone Who Plays Competitive Online Games)
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Gaming Communication and Player Inclusion in Competitive Online Games (18+, Anyone Who Plays Competitive Online Games)

Hi everyone!

I’m a psychology student conducting an independent research project for my UX Research and Player Experience portfolio. The goal of this study is to better understand how voice-chat experiences influence communication behavior and overall player experience in competitive online games.

The survey is anonymous and takes approximately 5–7 minutes to complete.

Eligibility:
• 18 years or older
• Plays competitive online games (e.g., Valorant, League of Legends, CS2, Overwatch, Apex Legends, etc.)

The survey does not collect names, Riot IDs, Discord usernames, email addresses, or any personally identifying information.

I would greatly appreciate your participation. Thank you for helping contribute to research on online gaming communities and player communication!

docs.google.com
u/TdaySleepyz_ — 3 days ago