u/Tema726

A few strange things (bugs?)

A few strange things (bugs?)

Hello! I have a few things to report:

  1. On Tahuks, sending Esoteric Delegations is supposed to give a Called Fury status on cities in Empire, but I have 2 of these statuses of different strength

https://preview.redd.it/8anyl7oytbkh1.png?width=582&format=png&auto=webp&s=2fc2a72eed41e32ef078a953b67cea1b1cd09221

  1. Era 6 technologies are weird. They give +15% Science, Dust or Influence on City Hall -- but a City Hall barely produces any! Isn't it supposed to be "on city"?

https://preview.redd.it/zr24rr54ubkh1.png?width=692&format=png&auto=webp&s=73136eb93b09cebc6f4cc2ee0cd8b14e9609fcd5

https://preview.redd.it/10pod34cubkh1.png?width=692&format=png&auto=webp&s=9ff7d5533e65fba59434687ee10ea4f50d73edf2

https://preview.redd.it/y09k2xnfubkh1.png?width=634&format=png&auto=webp&s=98281b8f51df585ebc9c453eb18a5da0d5fff6d4

  1. Finally, there are currently 2 parallel Awakening quests happening: the old ones, when you meet the trio of Jarocite, Cerberus and the Nakhalim Lady on random tiles of unearthed terrain, and then a faction-specific quest. Narratively they are not compatible, I meet Cerberus two times. Shouldn't there be only one?
reddit.com
u/Tema726 — 1 day ago

Tahuk bugs

Hello!

  1. Eternal Sunshine (at least on Bold) does not create Called population

  2. I started with 2 Tahuk notables and one Necrophage notable. Seems strange

reddit.com
u/Tema726 — 8 days ago

Dust Burst does not give shield

I do appreciate that the devs are quite active here, but something needs to be done with the whole bug reporting system =(

There is a two-handed weapon "Dust-infused Shard" with an active skill "Dust Burst", which "Gains shield equal to 100% of the damage dealt". But it doesn't gain any shield.

The bug was reported 2 times 10 months ago on the amplitude-studios forum, didn't get any upvotes and didn't reach the stage of investigation.

There are lots of little bugs like that, and not all of them get reported on the amplitude forum. It's a pity that they get lost

reddit.com
u/Tema726 — 14 days ago

Oneiroi's Screechers have not been fully updated?

I have a feeling that Screechers has not been properly updated for the asymmetric Minor factions.

Screecher: 150 Health, 40-50 Damage, 5 Defence
Mighty Screecher: 110 Health, 30-40 Damage, 0 Defence
Elite Screecher (vet level 1): 137 Health, 42-53 Damage, 2 Defence

So. Elite Screecher is an upgrade of a Mighty Screecher, but both of them are weaker than the base Screecher, which clearly was not meant to be

reddit.com
u/Tema726 — 14 days ago

Necrophages burrows and nests are too cheap?

In my current playthrough the price of building a new Burrow seems to have capped at 250 Dust, and the price of turning it into a Nest at 250 Influence. With -30% bonus from the pops, I pay 175 Dust and Influence per new nest. Seems too cheap, no? I remember it was capping at least at 1500 previously, that is a drastic change. Before the second Monsoon I have acquired most of the world's exposed land

reddit.com
u/Tema726 — 14 days ago

The AI got worse in the last few months

I have had a break in playing EL2 between end of March and now, and I remember, that the AI was steadily improving, it started to be more active, aggressive, field better armies and actually hit hard.

Right now, it is pitiful. By turn 31 (on Legendary difficulty!) they sit on 1 city with 3-4 territories, I got ALL pioneer deeds with quite a lot of advantage and I am ahead on all the Strategist deeds so far (except for building cities, I am a Necrophage). Their armies have heroes of lvl 2 or 3, their units have veterancy of 1-2. I am ahead of them all in military score, which was never the case before! And it seems they never collect curiosities.

So yes, I don't know what went wrong, but back in March the AI was approaching the level of interesting, now it is back to being only nominally present.

I saw a forum thread on Steam that is dedicated to improving the AI, and the devs were asking for suggestions. The thing is, I have no idea what AI is doing behind the fog of war. If there was a spectator mode, so we could observe all the actions of the AI players, I wouldn't mind spending some time studying their patterns and sharing my feedback. Because as is, my best guess at what is AI doing for 30 turns would be "Nothing, maybe just sits around"

reddit.com
u/Tema726 — 15 days ago

A problem with the Guiding Light

So, archer heroes have a skill "Guiding Light" that increases the damage of non-hero ranged units by 2 per intuition (allegedly). Unfortunately, that's not really what is happening. As far as I understood, it adds 2 damage per base intuition, and then 1 damage per added intuition. By added intuition I mean all the points I got after the start of the game through equipment, traits (lone wolf) and skills (double the attribute gain of the accessory). I have not used any level ups to increase intuition directly, so I don't know how it would affect it. My archer started with 6 Intuition (I guess 4 base, +2 from charismatic trait), and now he has 16, yet the damage buff is only +21 damage. Here is my data:

8 intuition (no equipment, lone wolf +2, charismatic +2): +13 damage
9 intuition (bow +1, lone wolf +2, charismatic +2): +14 damage
10 intuition (bow +1, armour +1, lone wolf +2, charismatic +2): +15 damage
14 intuition (accessory +6, lone wolf +2, charismatic +2): +19 damage
15 intuition (accessory +6, bow +1, lone wolf +2, charismatic +2): +20 damage
16 intuition (accessory +6, bow +1, armour+1, lone wolf +2, charismatic +2): +21 damage

I cannot figure out completely the first data point, +13 damage. I would assume that the base intuition (4) and charismatic (+2) add up to 6, and give +12 damage, since the base intuition is rewarded with +2 damage per point, but the lone wolf for whatever reason counts only as +1 intuition instead of +2, and falls into "additional attributes" and +1 damage per point.

Anyway, there is a clear discrepancy between the description of the skill and its effect. Would be nice to fix it and check similar skills (+ damage for melee units of an attacker hero, etc)

reddit.com
u/Tema726 — 18 days ago