AI Missile Usage
I’d like to start integrating some launchers onto my ships for a more combined arms feel that doesn’t just rely on plasma spam. The problem of course is that missiles are expendable, I don’t have the money for a supply ship yet, and not every engagement needs your forces to go full send with your inventory. Is there some kind of setting or mod out there that can toggle AI missile usage?
(A similar space-sim game that allows this that comes to mind is Endless Sky. It’s free-to-play btw if anybody wants to give it a try and very much appeals to similar game loops if you enjoy X4.)
The only sort of work around I’ve thought of is running missiles on turret slots since I can enable/disable these turrets as needed, but a few ships I’d prefer those turret slots be for pulse lasers to handle small fighters.
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As an aside: How exactly do resupply settings work? Will your ships go to the nearest station/warf/shipyard and restock after an engagement? Only when one of these is in the same sector? Or only when there’s a ship you already own that has the capacity for resupply?