u/TerraFirmaCiviliz1

TerraFirma:Civilizations [Modded] [Roleplay] {PvP} {Factions}

# This is TerraFirma: Civilizations (Season Two)

### Join the world and unite with your friends to face the harsh realities of TerraFirmaCraft, as you strive toward automation, security, and self-sustenance in this TFC Civilization experience.

TF:Civ uses the modpack Sulidae for its core, with a additional modifications to create a custom and server-orientated experience. Sulidae seamlessly joins TerraFirmaCraft and Create – bringing the best features of both together and even introducing new mechanics to bridge the gap in certain areas. The modpack ensures no content overlaps with each other, making each mod unique and feel integral to the whole experience.

Our changes to it mostly center around setting it up for use on the TerraFirmaCivillizations server. This includes the adding of Corpse mod, Revive, and other mods aiming to bring an authentic Civilization experience.

Additionally added are many new structures for players to explore.

## *New to season 2!*

The server also feature many custom kubejs systems, including...

- The reinforcement system! wherein players can defend their base by fortifying blocks.

- Geographic fertility! Where plants need to be placed in places of the proper rainfall and temperature.

- Mantle Vents! Default metal deposits have been removed, replaced in favor of limit ore nodes, which are a semi-renewable source of metals.

- Custom Skill-Trees! Using pufferfish skills we have crafted unique skill trees for players to specialize into! (COMING SOON)

These system aim to push for more player interaction, and specialization. Fertility and Mantle vents will make important strategic resources around them.

# We are currently doing active testing of the pack!

## Join us! [Discord](https://discord.gg/jfyEYBFBHu)

reddit.com
u/TerraFirmaCiviliz1 — 6 days ago

TerraFirma: Civilizations (Season Two) IS DOING OPEN TESTING!

This is TerraFirma: Civilizations (Season Two)

Join the world and unite with your friends to face the harsh realities of TerraFirmaCraft, as you strive toward automation, security, and self-sustenance in this TFC Civilization experience.

TF:Civ uses the modpack Sulidae for its core, with a additional modifications to create a custom and server-orientated experience. Sulidae seamlessly joins TerraFirmaCraft and Create – bringing the best features of both together and even introducing new mechanics to bridge the gap in certain areas. The modpack ensures no content overlaps with each other, making each mod unique and feel integral to the whole experience.

Our changes to it mostly center around setting it up for use on the TerraFirmaCivillizations server. This includes the adding of Corpse mod, Revive, and other mods aiming to bring an authentic Civilization experience.

Additionally added are many new structures for players to explore.

New to season 2!

The server also feature many custom kubejs systems, including...

  • The reinforcement system! wherein players can defend their base by fortifying blocks.
  • Geographic fertility! Where plants need to be placed in places of the proper rainfall and temperature.
  • Mantle Vents! Default metal deposits have been removed, replaced in favor of limit ore nodes, which are a semi-renewable source of metals.
  • Custom Skill-Trees! Using pufferfish skills we have crafted unique skill trees for players to specialize into! (COMING SOON)

These system aim to push for more player interaction, and specialization. Fertility and Mantle vents will make important strategic resources around them.

We are currently doing active testing of the pack!

Join us! Discord

u/TerraFirmaCiviliz1 — 6 days ago