u/TerryRed

F14 Tomcat - AFTERBURNER (Future Pinball - BAM) - video flyby of attract mode and a tiny bit of gameplay.

F14 Tomcat - AFTERBURNER (Future Pinball - BAM)

2.0 update (work in progress)

A video flyby of attract mode, which also show the dynamic beacon lighting, and a tiny bit of gameplay. (no PUP DMD shown in this video, as that is the last thing to update)

u/TerryRed — 5 days ago

F14 Tomcat - AFTERBURNER (Future Pinball - BAM) - 2.0 update (work in progress)

F14 Tomcat - AFTERBURNER (Future Pinball - BAM)

Massive 2.0 update (work in progress)

- new art for... everything! (playfield, plastics, sidewalls, backbox, cabinet, etc)

- new apron with F14 cockpit display models

- new playfield models (f14 jets, enemy jets, missiles, airfield, aircraft carrier, etc)

- new animated topper models

- new cabinet coin door model

- new RayBaked GI lighting and shadows and inserts lighting

- new GI changes colour during different modes and events

- music can now be toggled between Modern / Classic / Afterburner

- PUP DMD style can now be toggled between Modern / Afterburner

- new Attract mode flyby camera sequence (TABLE OPTIONS)

- new VR Room options for Attract mode and Gameplay (TABLE OPTIONS)

- new Mega / MR (mixed reality) / Minimal choices for VR room (TABLE OPTIONS)

- new Mega Room has large hanger with F14 jet and enemy jet

- new Room has animated Beacon lighting (TABLE OPTIONS)

- new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)

- new Ball settings (TABLE OPTIONS)

- new Lighting settings (TABLE OPTIONS)

- new FP DMD color options (TABLE OPTIONS)

- converted ALL textures to power of two (MUCH faster "injecting textures", half the loading time)

- updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)

- updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)

- updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)

- new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls

- new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)

- new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)

- new pup-pack and pup dmd v2.0 code with real time shader effects and new alpha videos! (TABLE OPTIONS)

- pupstream options for left apron / right apron / mini pf screen now only show on center of apron

- new Cabinet_Mode_Preset automatically hides items not needed for cabinet mode (TABLE OPTIONS)

- lots of fixes and other things not covered here!

What's left to do is update all the table's PUPDMD code and pup-pack for PUP 2.0, then update docs, etc. A bit more to go but almost done.

https://preview.redd.it/oh6gac7mdfjh1.png?width=3840&format=png&auto=webp&s=0ac820268b25124428005a68a0cb06322da27092

https://preview.redd.it/1ekffa7mdfjh1.png?width=3840&format=png&auto=webp&s=dbfea45f79ae854606ee509cb9ffe1036f393991

https://preview.redd.it/hervle7mdfjh1.png?width=3840&format=png&auto=webp&s=bdad7326f8fe705cd72cc4a5d87c52b7cbad5ce0

https://preview.redd.it/5datne7mdfjh1.png?width=3840&format=png&auto=webp&s=dab46080aa7028c1519fa134c05957284c3f5031

https://preview.redd.it/updv9d7mdfjh1.png?width=3840&format=png&auto=webp&s=6c5ac5246a18a4c86d855cd5798b15102a1848c1

https://preview.redd.it/n5rdxe7mdfjh1.png?width=3840&format=png&auto=webp&s=c3812252db7469e60274111153506fa13ef11d54

https://preview.redd.it/pyz7ee7mdfjh1.png?width=3840&format=png&auto=webp&s=5aa89c2c3e8d7410714cf78ac1add5ba3397f78c

https://preview.redd.it/dtf2pb7mdfjh1.png?width=3840&format=png&auto=webp&s=8e7353dbfebafcff8c998a921d4370c9b35c739d

https://preview.redd.it/zvu31e7mdfjh1.png?width=3840&format=png&auto=webp&s=e80bbb0f938b9d3c9e3c42593cae7de15c15cc25

https://preview.redd.it/sa0etb7mdfjh1.png?width=3840&format=png&auto=webp&s=5cd99694a9ad534035ced8d4f56e53716ad28aa3

https://preview.redd.it/aa7gld7mdfjh1.png?width=3840&format=png&auto=webp&s=e2a502235e74551e0a41bb6e997e9cf139f6e4ba

https://preview.redd.it/ie950f7mdfjh1.png?width=3840&format=png&auto=webp&s=ea0460978000c8eebdbd190830bdc8f6a7419f07

u/TerryRed — 5 days ago

JAWS - Bigger Boat Edition (Future Pinball - BAM) - 2.0 update now available!

JAWS - Bigger Boat Edition (Future Pinball - BAM)

2.0 update now available!

===================================

- converted ALL textures to power of two (MUCH faster "injecting textures", half the loading time)

- updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)

- updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)

- updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)

- new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls

- new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)

- new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)

- new pup-pack and pup dmd v2.0 code with real time shader effects and new alpha videos! (TABLE OPTIONS)

- new Cabinet_Mode_Preset automatically hides items not needed for cabinet mode (TABLE OPTIONS)

- new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)

- new Ball settings (TABLE OPTIONS)

- new Lighting settings (TABLE OPTIONS)

- new FP DMD color options (TABLE OPTIONS)

- new Attract mode flyby camera sequence (TABLE OPTIONS)

- new VR Room options for Attract mode and Gameplay (TABLE OPTIONS)

- new Mega / MR (mixed reality) / Minimal choices for VR room (TABLE OPTIONS)

- new Mega Room has animated shark, highly detailed Orca boat, shark cage, larger animated caustics

- new Mega Room changes lighting to blood water when civilians are killed and during other events (TABLE OPTIONS)

- new enable / disable FP videos or PUP Stream on the Amity Billboard (TABLE OPTIONS)

- new Amity Billboard model for the playfield and Topper

- new detailed Orca model on the playfield

- new animated shark cage on left sling

- new cabinet coin door model

- new GI changes colour during different modes

- new RayBaked GI lighting and shadows and inserts lighting

- lots of fixes and other things not covered here!

===================================

Download links (2.0 available after site admins approve the upload):

https://vpuniverse.com/files/file/11881-jaws-bigger-boat-edition-pinevent-v2-fizx-33/

https://pinballnirvana.com/forums/resources/jaws-original-bigger-boat-edition-pinevent-v2-fizx-3-3.8020/

https://www.vpforums.org/index.php?app=downloads&showfile=16867

===================================

Video Preview can be seen here:

https://youtu.be/1BKEWB3eqAs?si=SUpcB3DGgL8cjm2U

u/TerryRed — 1 month ago

Jaws : Bigger Boat Edition - Big 2.0 Update! The bloodiest pinball in the ocean!

It's almost here! Just tidying up a few things before it's uploaded (and I gotta sleep).

This video shows some of the many new features and updates to Jaws Bigger Boat Edition for Future Pinball - BAM. This 2.0 update focused on PUP DMD 2.0 and the many other new modern features I've been adding to other tables. More blood in the water, means more pinball fun!

This table began as Rom's classic JAWS table for Future Pinball from many years ago. Then SLAMT1LT modded it over the years that followed which evolved to his Ultimate Pro version which became a much bigger and more feature packed game. Years later, I proceeded to mod and update the Ultimate Pro table for FizX physics, PinEvent, and a complete table overhaul with many new additions and features which became the BIGGER BOAT EDITION.

Jaws BBE has been completely updated to use the newest modern BAM features to create an amazing real-time visual treat. It’s also been overhauled to use the latest FizX physics which completely transforms a Future Pinball table to have excellent modern physics for the entire table! It's also been updated it to my PinEvent V2 standard, to allow for optional DOF, SSF, PUPDMD and other features that take this to another level. (now also updated to use PUP 2.0’s latest features!)

I’m really proud of how this turned out and I hope you enjoy playing it!

Who Created it?

TerryRed : Jaws - Bigger Boat Edition
SLAMT1LT : Ultimate Pro table
ROM : the original FP Jaws table

Schlabber34: insert jewel images
FLEEP: mechanical sounds
JLou : FizX and support
ravarcade: BAM and support
Nailbuster: Pinup Player and support
Chris Leathley: Future Pinball

Some of the many things done as part of this 2.0 update:

- converted ALL textures to power of two (MUCH faster "injecting textures", half the loading time)
- updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)
- updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)
- updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)
- new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls
- new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)
- new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)
- new pup-pack and pup dmd v2.0 code with real time shader effects and new alpha videos! (TABLE OPTIONS)
- new Cabinet_Mode_Preset automatically hides items not needed for cabinet mode (TABLE OPTIONS)
- new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)
- new Ball settings (TABLE OPTIONS)
- new Lighting settings (TABLE OPTIONS)
- new FP DMD color options (TABLE OPTIONS)
- new Attract mode flyby camera sequence (TABLE OPTIONS)
- new VR Room options for Attract mode and Gameplay (TABLE OPTIONS)
- new Mega / MR (mixed reality) / Minimal choices for VR room (TABLE OPTIONS)
- new Mega Room has animated shark, highly detailed Orca boat, shark cage, larger animated caustics
- new Mega Room changes lighting to blood water when civilians are killed and during other events (TABLE OPTIONS)
- new enable / disable FP videos or PUP Stream on the Amity Billboard (TABLE OPTIONS)
- new Amity Billboard model for the playfield and Topper
- new detailed Orca model on the playfield
- new animated shark cage on left sling
- new cabinet coin door model
- new GI changes colour during different modes
- new RayBaked GI lighting and shadows and inserts lighting
- lots of fixes and other things not covered here!

===========================================

This game is a fan-made tribute to one of my favorite movies.

Credit goes to the original artists, musicians, and other creators who's content was involved.

I receive no compensation for my virtual pinball creations. I only create them as a type of fan-art and I do it strictly for my own enjoyment as a passionate fan!

===========================================

youtu.be
u/TerryRed — 1 month ago

Star Wars DSA Galactic Edition - 2.0 Update - The most Explosive Pinball in the Galaxy!

It's almost here. Just some last bugs to fix, and some docs to finish!

Get the newest FP and BAM Essentials AIO (3.6) while you wait (or the latest from Baller Installer's PinUPDater), as it it REQUIRED for this new table update.

If you want to use PUP SSF and PUP DMD features, you'll need the latest PUP 2.0 beta as well!

youtu.be
u/TerryRed — 3 months ago

Star Wars DSA - Galactic Edition : Big 2.0 update! Attract mode and all new Mega Room preview!

Star Wars DSA Galactic Edition - update 2.0 (almost done!)

Preview of Attract mode and all new Mega Room!

This ended up being a much bigger update than planned, so it's now a 2.0 update

  • converted most FP models to BAM models (MUCH faster "processing models", now its almost instant)
  • converted ALL textures to power of two (MUCH faster "injecting textures", half the loading time)
  • updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)
  • updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)
  • updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)
  • new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls
  • new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)
  • new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)
  • new pup-pack and pup dmd v2.0 code with real time shader effects and new alpha videos! (TABLE OPTIONS)
  • new Cabinet_Mode_Preset automatically hides items not needed for cabinet mode (TABLE OPTIONS)
  • new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)
  • new FP DMD color options (TABLE OPTIONS)
  • new Yoda Topper and Yoda Playfield options (have him sit on the turbo laser)! (TABLE OPTIONS)
  • new VR Room options for Attract mode and Gameplay (TABLE OPTIONS)
  • all new animated Mega room / MR (mixed reality) / Minimal room choices for VR room (TABLE OPTIONS)
  • new Ball settings (TABLE OPTIONS)
  • new Lighting settings (TABLE OPTIONS)
  • new GI_Color options of normal, warm, cool (TABLE OPTIONS)
  • new Mega room will change lighting to red for alarms, beacons, events, etc
  • made r2d2 smaller, added new fully animated head, and positioned c3p0 beside him
  • updated Vader lighting, reduced Vader animations
  • new pre-rendered ray-baked textures from inserts lighting, and other items
  • new art for playfield, plastics, cabinet
  • new gas segment displays on playfield for Time Attack and Tie Fighters
  • lots of fixes and other things not covered here!
youtu.be
u/TerryRed — 3 months ago

A sneak preview of the new Pup v2.0 FullDMD for my upcoming Star War DSA GE 1.8 update for Future Pinball-BAM! Most videos and animations were reformatted to use the original widescreen video and hud together with less fullscreen videos.

Now I use lots of alpha videos to "splash" characters, etc on the screen (kind of like Mortal Kombat's TOASTY!) which allows the display to be much more dynamic while still showing all info on the screen. Bumper and sling splash pngs, some pup v2.0 pixel shader effects used (not shown).

The table itself has been completely optimized to reduce loading time the less than half of what it was before. Other updates will come to the VR room with more options, etc. Coming soon!

u/TerryRed — 4 months ago