u/ThatBloodyBenos

Image 1 — Why does the bounce not work :(
Image 2 — Why does the bounce not work :(
Image 3 — Why does the bounce not work :(
Image 4 — Why does the bounce not work :(

Why does the bounce not work :(

I've tried fixing the code and its better now, but I'm really right back at square one. the projectiles don't bounce and i just don't know why

u/ThatBloodyBenos — 2 days ago

I'm making a bouncing projectile and in trying to make it more realistic i made it stop bouncing?

I had made a "Bouncing" projectile but felt it didn't really feel good to use or even look as to i tried using drag and stuff, it made it look good but in return it completely failed. now the balls will hit the side of the screen and just slide down, not bouncing of the walls or the map. what did i do and how could i fix it?

u/ThatBloodyBenos — 2 days ago

Im currently trying to make a movement system and i dont understand where it went wrong

im following a guide and have looked over it again and again, im still a bit lost. if anyone knows where i may have goofed i would really love to know

Link to vid

u/ThatBloodyBenos — 5 days ago

FNAW characters in the frickbear’s style 2

Sadly, I do think the virus characters need a bit of work. Their designs are fine in game (except og v. Mario) but I think it would be cool to try and redesign the designs that could use some work while keeping them still within the frickbear’s style
Ps. I still need to do v. daisy so in the meantime here’s normal daisy

u/ThatBloodyBenos — 5 days ago

I'm trying to make a pvz game and need help with a variable issue

So variables that can only exist in one sprite can be saved in clones of that sprite, like what row the plants are on. The zombies know what row they are on. I have not found a good way to branch these variables. I've used broadcast with sent data and that worked for a bit until to many bullets are on screen then they start to phase past the zombies because there being sent to many broadcasts. Is there any way I can make a system where the zombies and plants can understand what lanes they're on and can compare these values without fear of overlapping broadcasts

u/ThatBloodyBenos — 2 months ago