▲ 11 r/GhostsofSaltmarsh
Any advice for introducing the world to players?
I’m about to run the module for the first time, and I’m getting things together for it, and I want to get some advice from people who’ve run it before as a full campaign. What would you recommend me telling the players about the world? What is just bloating things? How should I do faction introductions? I’m trying to make it one coherent campaign, not just a series of unconnected quests.
And just in general, is there anything I need to know about the campaign?
u/Thattiefling — 4 days ago