Embattled Leap/Battle Blitz Trajectory Logic Change
Despite it not being listed as a change for the character, The Things jump logic got changed and now has less of a chance for him to collide incorrectly in the air!
So original the jump would get cancelled if The Thing interacted with any geometry whatsoever, which allowed him to apply his defence bonus from anywhere within LOS (which at the time was a 30% damage resistance)
Then they changed it so now he could slide off terrain and geometry, allowing him to easily reach his location. But if the character he was jumping to changed in elevation or increased rapidly in speed the logic would glitch and he would sometimes attempt to jump at the person at an impossible angle, which would make him stop mid air
Now that doesn’t happen and he just full sends no matter what if he already pressed the button and had LOS of the player. So now you're more likely to slam into walls and get stuck on roofs, like a venom player