
Bant Familiar Brew
I've been working on this brew for a minute and would love some thoughts. The idea is to combine the arbor elf package with Sunscape Familiar to enable ramp and cast some cool big stuff pretty early.
I've tried to include a few cards that can be cast early if needed, but are great as top end bombs (Boulderbranch and Mirrorshell).
I know this won't rise to a truly competitive deck, but I'd love if I could optimize the mana and early game to at least be capable of playing fun 40% WR style matchups against my friends more meta decks. Any input or suggestions greatly appreciated, though obviously I'll want to stick within the main deck theme.
The one card I want to include, but need to figure out what to cut is Snap. It feels like a must include if I'm running ramped lands and Sunscape. Plus the early interaction should be helpful.