M20 Questions about playing a magical hacker
My group and I are learning Mage together with M20
One of my players wants to be a Virtual Adept who does some things I'm not exactly sure how to best mechanically represent
First, they want a familiar who was once their virtual pet / tamagotchi who is now a full virtual spirit. A being that hops in and out of computers and gadgets. While in the computer they could be able to speak with text. And they could potentially hop into other people's devices and screw with them. Like commanding the familiar to cut the signal of the security cameras.
The latter point I'm uncertain if a familiar would even be able to do. At the moment my solution has been for the familiar to have the Spirit Walker advantage at 6 points for coming in and out of the Digital Web. Not sure if there's a more legit way to do that.
Secondly, the player is interested in being able to interface / interact with tech magically. Or even detect where internet signals or radio waves are going / coming from. In this I'm uncertain. Sensing internet frequencies feels like Forces, but I suppose manipulating or hacking into a device with magic would be Matter? I could also see an argument for it being Spirit since the Digital Web is a Spiritual plane. Could use some guidance on these points.
For what its worth, the player is a big fan of Shadowrun, and would enjoy emulating that world's type of virtual magic.
EDIT: Just discovered the Spirit Charm Jack In, seems to be what I'm looking for as far as the familiar moving in and out of devices