r/WhiteWolfRPG

What is the best way to hunt Garou?

We’re facing a situation where we need to kill a trio of Garou. Our group consists of a Ventrue, a Brujah, a Gangrel, and a Tremere; we have an arsenal of weapons and the ability to craft silver ammunition. It’s going to be a straight-up fight—no elaborate traps, just an ambush to gain the upper hand in the attack. We’re playing the 20th Anniversary Edition.

No ghouls for the vampires, but no jumping into the Umbra via mirrored surfaces either.

I forgot to mention that we’re playing with 8th-generation characters—200-year-old ancillae—so everyone was smart enough to pick up Celerity. And since the game involves a lot of crossover with other settings, the GM increased the blood pool by 50% so we could use Disciplines and still have enough fuel left for healing.

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u/roxgxd — 22 hours ago
▲ 79 r/WhiteWolfRPG+1 crossposts

My Friend's VtM OC! Damian Hawke!

Art by xKokobael!

An art piece I commissioned for my amazing friend of his character!

Damian Hawke! A Toreador Private Investigator!

u/QuipALot — 18 hours ago

What do you think a hunter imbued edge six would look like.

Some idea I had in my head, was Hunter the reckoning hunters got a power up that let them use edges a level higher. How much do you think that would change things. What would edge six look like.

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u/Brenden1k — 21 hours ago

Help understanding Spirits for WtF game

I'm preparing a Werewolf the Forsaken game, my first time touching on Werewolves in CofD and WoD in general, so it's a bit of a learning curve. I'm preparing a broad suite of antagonists for the PCs in the territory, and whoever they take more of an interest in will slowly cycle round to taking a more prominent role in the campaign. (God Machine cultists, Carthians, Pure and an Azoth)

One of these antagonists is the Pure. A Pack of Ivory Claws have been sent to protect a family in town, whom the Claws have "contributed" to over the generations, distilling the essence of Father Wolf in them through decades and centuries. The pack of Claws themselves aren't a problem, I have them mechanically figured out and characterised etc. The bit I'm stuck on, is their Totem.

Pure Totems are said to have a lot more slack than Forsaken Totems, and are often actually in charge of the Pure pack they are attached to. They can be cruel and wicked things, shaped by their packs Resonance etc. So I'm leaning into that. But I'm finding problems with the actual mechanics of the Spirit rules, in that they seem to be telling me to do different things? The supposed power of the Spirit seems to be spread across different parts of their profiles.

Since Spirits don't have skills, their Attribute line is presumably inflated to infer the presence of skills therein. None of the listed Spirits have actual weapons they would use, but i'm guessing they wouldn't use an unarmed attack? Are they just meant to be spamming the Blast numina with some Drain mixed in during an actual fight?

Influence seems to be a bit wishy-washy in its applications and I get the feeling I'm meant to use it more narratively (people get angrier, there's more dogs, more wildfires, whatever) rather than an active "The car-crash spirit uses its rank 3 Influence to conjure and throw a car at you" ability? It's not even said if Influence is a Reflexive, Instant or Extended action anywhere, which means I'm erring towards it being a more Narrative action.

Numina seem to predominantly be about deception and evasiveness, allowing a Spirit to passively spread its Resonance about with things like Aggressive Meme, Dement, Hallucination, Sign etc.

It seems to me that Spirits are all about their Influence, passively using that to hamper efforts to stop them (forest fires! car crashes, depression etc), and all of their Numina exist to make this easier for them to do. If the Uratha make it through those threats, the Spirit has a beefed up statline but not a whole lot else (tricky Numina aside), none of the presented Spirits actually have a weapon or attack outside of Blast to defend themselves with.

This all says to me that Spirits aren't the actual concern and feel like a nuisance rather than a major threat? Spirits are supposedly extremely dangerous to the unprepared, but all of their danger seems to be shoved over to the handwaving sidebar of "Influence is really powerful, trust us bro", and the actual Spirit that will have dice pools and stats exceeding most mortals is just an afterthought? With how much both WoD and CofD love to overexplain and apply game mechanics to narrative effects, why are Spirits so reliant on handwaving? Everything supposedly so dangerous about Spirits is just out-of-sight, and if you can deal with that mess then the actual Spirit itself should fold pretty easily if you scratch and bite it a few times?

My Pure Totem, Sanguine Scourge of Weakness is a rank 3 Spirit of medical bloodletting, middle-ages style. It has:

Influence 3 - Blood

Ban: Flowing blood cannot be hampered by hand or indent.

Bane: Modern/Contemporary blood based medicines (transfers primarily).

It grants the Pack +1 Stamina and a Skill Specialty to any cutting weapon that draws blood. It has a fairly standard suite of Numina and Manifestation effects (Blast, Drain, Regenerate, Possess, Reaching etc). Since the Pack also inherit its Ban, if they are wounded, they have to heal naturally over time (as naturally as Uratha do, anyway). Wounds cannot be treated without incurring the Scourge's wrath.

Given my current contradictory understanding of how I'm actually meant to present and use Spirits, my thinking is that if the PCs engage the Pure Pack in an actual fight, Sanguine Scourge will be a force multiplier. Any time anyone (but especially the PCs) take lethal damage, it will use its Influence to rip blood from their wounds, rapidly escalating any damage into Aggravated and I figure this will override the regular Uratha healing regeneration (unless Willpower and Essence are spent). But if the PCs find out about this Spirit without getting killed by its pack (the actual threat, in my mind), and they can slip into the Hisil, the Spirit is effectively helpless? All it can do is try to run away with its 12 Power because when the Wolves come knocking, it may as well be wet toilet paper?

u/mbralo — 1 day ago

some WTA npc art I made

I made some npcs for a wta5 campaign im making for me and my irl buddies!

On the left we got Heather "Silent Leap" Brooks who is a Gaillard Silent Strider
Notes I have on her character:

"Before turning Heather was naturally spiritual. She was the typical girl to have tarot decks and gemstones and incense, but deep down maybe she knew that was never truly "spiritual", ya know?

Now in the state of Oregon you got your usual assistance for spiritual journeys, which of course can include shrooms(depending on the person you hit up), marijuana and the like.

Heather likes to say that her calling to Gaia came to her while on a spiritual journey (tripping on shrooms) which turned into a bad trip considering her sober buddy, her girlfriend Mildred (Millie) Wheeler at the time, ended up making her bad trip worse when attempting to calm her down. This resulted in Heather turning Crinos and ripping off Millie's arm.

Millie is alive, but has intense PTSD. She believes she was a victim of a bear attack. While Heather believes that Millie didn't deserve to get hurt, she had received her calling from Gaia. A "necessary evil" if you will.

Millie remains Heather's touchstone. She lies about the attack, and tries to help her when she needs it."

Other things on Heather: Her design is lightly inspired by Nikki from Obsession.

On the right we have Shadow "Loyal Mutt" who is a wolf born Philodox Gale Stalker

Former K9 of the police department (of whatever town the setting takes place)

Believes he is judge jury and executioner

Believes he knows and has the right to choose what human is good and what is bad

Impulsive, quick to act

How he turned: "Shadow's handler, Officer Chris Hazelton was attempting to apprehend a criminal who was a serial arsonist who was burning down his house attempting a murder suicide with his 2 children. Amidst the struggle between his handler and the criminal, Shadow saw Chris get attacked by the criminal and get engulfed in flames, causing him to turn. The squad car he was held in was burst open, half of the car rendered unrecognizable due to the shredded door and roof of the vehicle, and having charging in now in war form Shadow ripped the criminal in half before disappearing into the flames before running off into the wooded area behind the burning house.

Other officers who witnessed the transformation, who now are in a state of delirium from the brutality of their coworkers injury and the sudden beast bursting from seemingly no where are on permanent work leave due to the insanity a human seeing a werewolf can cause."

Notes on Shadow:

Shadow's deed name is "Loyal Mutt". While "Mutt" is used as an insult, Shadow does not mind it. He did after all think he was a dog for the majority of his life before he turned.

Shadow's origins are that he is about 75% wolf, his mother being a pure wolf and his father being a wolf dog. Shadow is often shamed for his bloodline but his actions often speak louder than the insults thrown at him.

After all, his deed name is true: he is indeed loyal. He earned it for protecting the Caern for 3 days and 3 nights with no sleep, slaughtering all that tried to harm the Caern during the moot.

2nd image is Heather's Lupus form!

I hope you guys enjoy the art and stuff! I'm still a bit new to WoD as this is my first time writing a campaign for any table top game and I'm constantly researching the lore. If you guys have any input or just regular comments feel free to let me know!

u/BoozeMilk — 1 day ago

Can a Fetch become something else?

Fetches are made with a tiny piece of soul and sometimes some blood- is this soul fragment large enough for the fetch to glimpse the watchtower, or to have it shattered in the Divergence? Are these few flecks of blood enough for the Blood’s embrace to take, or for ghoulhood to take root? The fetch’s true physical form is a mass of inanimate matter in a human shape- can the Principle take notice of it and turn the fetch into something alchemical? The fetch thinks- Can it then be driven to lunar madness and, perhaps, wolf-hood, or become host to a primal terror still dripping with the amniotic fluid of the Mother? The fetch can die- can some enterprising ghost bring it back?

Is a fetch stuck as it is, or can it change into something else?

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u/MonstrousnessVirtue — 1 day ago

Ideas for other characters/franchises to bring into games.

A bit general, I know but it’s been so much fun tossing Miss Frizzle, Willy Wonka and the SCP Foundation into my latest Dreaming chronicle, which is set an expanded version of the Bully world map.

So, give me your best ideas for other fun, cool, funny or batshit crazy stuff to possibly throw into this or other games.

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What would your M5 and C5 look like?

So since apparently trying to develop mage or changeling would have required more lsd then the company budget allowed they will not get a 5th edition.

Which I personally found a bit disappointing since there were several elements of 5th edition I quiet liked ( hunger dice my beloved) even if I preferred 20th anniversary.

So what would your ideal version of mage and changeling look like? What kind of lore sheets would there be? How would you tweak cantrips/spheres ect

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u/Kecskuszmakszimusz — 1 day ago

Triatic or Urge Wyrm Possession?

I’ve been looking into the Possessed recently, particularly the Fomori. Fomori are made from full-body Bane-possession, and that led me back to the greater aspects of the Wyrm itself, like the Triatic & Urge Wyrms. Is it theoretically possible these aspects of the Wyrm to possess, and eventually fuse with, a person to create some kind of super Fomor?

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Could a character in theory Channel wyrmish powers without completely falling to it's influence?

Could someone use wyrm-granted/tainted abilities against other servants of the wyrm? Does infighting between servants happen a lot? Say if a Mage or someone else was "Wyrm Tainted", using the metaphorical fire to fight fire? How would this register on a spiritual level? Is it even discernable, or is the Wyrm Taint just a big smear on the soul? I guess to put it in context, say someone is struggling against indulging in negative behavior, like they're an addict or a gambler, or sort of a bully/abuser, but they're genuinely trying to turn it around.

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u/ScrumblyScrimblo — 1 day ago

Fallen possessing a Revenant

Is it possible? What would the implications between Vitae and Faith be? Minor Beast vs Torment? Wouldn't the psychologically broken Revenant always be the better choice instead of the psychologically broken Mortal? Since the Revenant heals wounds faster and can also soak lethal.

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u/ImplementSome8414 — 21 hours ago

What does it mean to be “Weaver Aligned” ?

As the title says, what actions or beliefs must one take to be considered Weaver aligned? In addition, what does it mean to he Wyrm or Wyld aligned?

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u/OmJn11 — 1 day ago

How do the Ventrue avoid constant Masquerade breaches with their Embracing preferences?

Like, to quote V20, the Ventrue

>"judge their childer based on their prominence and success even before they start to groom them for the Embrace. Socialites, moneyed family, corporate wunderkinds, military leaders, and even untested newcomers who show great promise are keenly valued among the Blue Bloods."

These are the kind of individuals where it ought to be pretty noticeable to a lot of people if they suddenly disappeared or stopped showing up in daylight. For the Leopoldites and the rest of the Second Inquisition that must be a dead giveaway of Ventrue shenanigans.

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u/Razhiv — 2 days ago

How good is Vampire the Requiem second ed?

Hello! The title says it all, I bought the first ed when released a long time ago and played only one scenario. I'd like to know if I should buy the new one!

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u/0eil — 2 days ago
▲ 68 r/WhiteWolfRPG+28 crossposts

(Exalted Story) "File 006 - The Butcher's Toll," Alice Discovers The World of Creation, And The Tale of The Green Sun Prince Barabbas The Butcher

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u/nlitherl — 2 days ago

ways to learn more about the world of hunters

basicaaly all is said in title. i want to learn more on hunters as theyve always seemed like an aspect of the world of darkness that seemed really interesting. the only real knowledge i have of them os from their appearance in vampire: the masquerade: bloodlines as the "society of leopold".

i know that there are two different versions of hunters and im personally interested in the more powerful ones who receieve their energy from mysterious sources, like the society of leopold.

keep in mind im still relatively new to the world of darkness, i started with vampire the masquerade and im only recently learning more about werewolf: the apocalypse. also, i really love learning about these worlds by being thrust into them through games or stories, rather than encyclopedic sourcebooks, so if ayone can recommend any good video games or interactive novels set in the world, thatd be great

thanks in advance!

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u/Constant_Race3689 — 2 days ago