u/TheGoodeKnyght

Ten fairy geasa for Dolmenwood knights (or any mortal character, really) with rules for breaking them and making amends

Ten fairy geasa for Dolmenwood knights (or any mortal character, really) with rules for breaking them and making amends

We’ve just posted the last part of our Vows, Oaths, and Geasa series. This one’s a d10 table of geasa that Dolmenwood’s fairy nobles can lay on a PC. You get a Power, but there’s always a catch—a Prohibition, just like Cú Chulainn of Irish mythology. If you break it, something unpleasant follows you around until you go and make amends with your fairy benefactor.

Making amends may be hard or easy depending on a Reaction Roll; some will be resolved in an instant, while others will spin off a whole new side quest.

There’s also a bit on how a knight ends up with a geas in the first place, and notes on how to use geasa with other classes. We tried to be faithful to what the DCB says about each fairy lord and made up the rest, so if something clashes with your read of the canon, we’d love to hear it.

We’d also love to know whether the consequences feel fair. We tried to give them real teeth, but the Referee can always decide the Reaction Roll, or change the price to something easier.

This series was inspired by those players—definitely not us—who think Dolmenwood knights are a little meh. Now you have three, count ’em, three ways to give class a little buff. We hope you like them.

See you in the lists!

The Goode Knyght

u/TheGoodeKnyght — 13 days ago

Ten Saintly Oaths for Knights of the Wood

Heya. Here's the second post in a series about giving Dolmenwood knights a little more oomph. Last time we expanded on the Vow of the Peacock, where a knight stands up at a feast and promises to do some derring-do.

Next up: saintly oaths. Once sworn, the saint gives the knight a boon in return. Break it, and the saint takes the boon away — and then some.

Scratches the paladin itch too, if you've got a player who wants to play one and you'd rather not bolt on another class.

See you in the lists!

https://www.thegoodeknyght.com/saintly-oaths-a-chance-to-show-your-quality/

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u/TheGoodeKnyght — 1 month ago

The real medieval history behind our Vow of the Peacock knight mechanic

We've been building story-driven vow mechanics for Dolmenwood knights, and the first one — the "Vow of the Peacock: Redux" — is rooted in an actual medieval tradition: knights publicly swearing oaths over a roasted peacock re-dressed in its own plumage, with the hall acclaiming the best vow at the end of the ritual. No pressure or anything...

Wrote up the tradition’s origin story, and how it turned into a Renown-based boon/bane system in Knights of the Wood: The Duke's Tourney. This article is the first of three parts, with Saintly Oaths coming next, followed by Fairy Geasa.

See you in the lists!

The Goode Knight

u/TheGoodeKnyght — 2 months ago

House words for every noble family in Dolmenwood [OC]

I kept wanting ASOIAF-style house words for my Dolmenwood game, so I wrote them. Here are my house words for all nine great houses, plus all the lesser houses (human and longhorn), each with Woldish and Liturgic versions.

There's also a section on personal mottos for individual knights, which are perhaps even more useful at the table — the gap between inherited house words and a character's personal creed can be interesting.

I hope you find them useful. Check out the Dolmenwood House Words and Knightly Motto generator while you're at it! I'm happy to add your mottos to the generator, if you care to share.

See you in the lists!

The Goode Knyght

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u/TheGoodeKnyght — 3 months ago

Heraldry as Penance — The Harpy as Imposed Arms

Just dropped a new knightly post on something I ran across in Guillim’s 1610 Display of Heraldrie. The harpy is not mere decoration, as it turns out. It was imposed on knights who’d committed manslaughter, so the shield itself became a stigma.

This one digs into the charge that inspired the Sir Gawaine Harrowmoor article and sets up a second article that will get into the Dolmenwood game mechanics — how characters might actually “read” a shield at the table.

See you in the lists!

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u/TheGoodeKnyght — 4 months ago

The Duke's Tourney Actual Play, Part 5 of 5 — The Championship, a Duel, and Referee Notes

Part Five of our Duke's Tourney actual play series is up — the final installment in the series. The joust reaches its finals and the championship gets settled, and we run a full mounted war-lance duel to properly stress-test that subsystem. There's a referee notes section at the end with some thoughts on pre-rolling random events and sitting on them until the right moment, plus a flag for a potential errata pass on the natural 1 social roll result.

Silver Celebration Sale ends tomorrow — 25% off at DriveThruRPG and TheGoodeKnyght.com (coupon code SilverSans on the site).

See you in the lists!

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u/TheGoodeKnyght — 4 months ago

We’ve gone Silver! 🎉

Bit of a milestone, and I hope you don't mind me sharing.

Our Dolmenwood tournament supplement, Knights of the Wood: The Duke's Tourney — Sans AI Edition, just hit Silver Bestseller on DriveThruRPG — in a little less than five short months, which, for something this niche, is a little surprising if we're honest — and great! A lot of that came from communities like this one, so thank you.

To mark it, it's 25% off through Saturday, June 13th, on both DriveThru and on our own site. Actually, everything in our own store is now 25% off for the next week, so if you've been standing by, now’s a great time to check it out! There's also a stack of free random generators on the site (knight opponents, feasts, Dolmenwood names) and the blog, no purchase needed.

See you in the lists!

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u/TheGoodeKnyght — 4 months ago

Sir Gawain, the Harpy Knight — a new NPC for your Dolmenwood tournaments (free character sheet included)

Latest in my run of NPC knights for Dolmenwood tournaments is Sir Gawain, the Harpy Knight.

Twenty years as a quiet household knight, then he wins a genuine victory against crookhorns up north and comes home a hero. By the next morning, it’s all gone wrong. I’ll leave the how for the write-up, but the harpy on his shield isn’t arms he’d have chosen.

Fast-forward to the present day, and Sir Gawain now serves in the Duke’s retinue. He keeps to himself and knows more than he lets on about what’s stirring up north. Good man to have on hand when the party needs a straight answer.

Full write-up and stat block at the link, and there’s a free character sheet for him to download if you want to drop him onto the table as he is.

See you in the lists!

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u/TheGoodeKnyght — 5 months ago

The Grand Mêlée at Brackenwold — Day Four of our Dolmenwood tournament play example

Day Four of our Duke's Tourney play example covers the Mêlée — five phases of Tide shifts, named opponents, and plenty of opportunity for things to go sideways. Two of the Duke's champions get unhorsed before the day is out, one player rolls so many natural sixes the referee runs out of rewards, and both knights walk away with recruitment offers from a Dolmenwood house.

All that and referee commentary on running the game as well! See you in the lists!

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u/TheGoodeKnyght — 5 months ago

The second article in our series of fully developed NPC knights for Knights of the Wood: The Duke’s Tourney is up at TheGooodeKnyght.com.

Sir Gareth is the kind of knight players underestimate — quiet, methodical, quicker with a critique than a compliment. He's a useful pressure valve at the table: when your players are reckless, Gareth pulls back; when they're paralyzed, Roslyn (his traveling companion, Sir Roslyn Trueheart) pushes forward. The article covers his backstory, what he's carrying and why some of it matters, how to run him, and a free downloadable stat block.

🔗 https://www.thegoodeknyght.com/the-black-spire-pass-will-hold-sir-gareth-ironwill/

u/TheGoodeKnyght — 6 months ago