
▲ 16 r/rust_gamedev
A comprehensive tutorial on building a 3D physics engine from scratch
I just started a YouTube series on building a 3D game physics engine entirely from scratch in Rust! The series is meant to be comprehensive while still approachable for anyone without a background in calculus or mechanics.
I'm planning on a three-week release cycle for new episodes. Open to any feedback on this first installment!
u/TheHurtDev — 14 days ago