Starting a project with no AI
hey yall! I started learning Rust a little over a year ago, but after a month or so I got into the bad habit of relying on AI for complex problems which then turned into me using it all the time.
I have quite a lot of experience with Bevy, but want to start over so to speak and not use AI for ANYTHING.
My goal is a simple voxel engine to learn. Im big into PS1 visuals, so I will lean into that.
My question:
Should I stick to Bevy, take the plunge into Vulkan, or learn something like raylib?