Am I the only one that has messed up macros while using motion inputs?
I like to map certain attacks like heroic strike or taunt to one button and whenever I press it usually a normal attack comes out in its place or an assist comes out as well. It doesn't seem to affect standard controls because I have the same functions mapped exactly the same in that mode but they work every time. Anyone else notice this? It feels just like the dp bug but with macros.
After a little testing I've found that there is something wrong with the input for taunt in motion controls because even when input manually it still isn't consistent. The snapback macro is also bugged (that's the one that calls an assist) but that one works cleanly when input manually.