[System-Agnostic] I made an old-school hexmap generator and editor
Content Name: Augur: Hexlands | Content Type: Module | System: System-agnostic
Hi everyone! I’ve added an illustrated look to Augur: Hexlands, my hexmap generator and editor for Foundry.
You can generate a region, combine biomes, then edit by painting new terrain, adding roads and rivers directly on the map. The new Illustrated style adds biome colors, optional paper grain, and a water ripple effect. There’s also a Mixed style that combines original land artwork with illustrated water (my favorite).
These styles work on your existing Hexlands maps too. The video shows both the new look and how generation and editing work. This is of course fully compatible with all my other modules, including Augur: Fantasy for populating these regions with NPCs, Factions, and more.
Art: The "Original" tileset is by David Baumgart, and the "Illustrated" tileset uses Thomas Novosel’s Strange Tiles. Their artwork gives each style its character.
Hexlands is a paid module available through my Patreon.
Foundry listing: https://foundryvtt.com/packages/hexlands
Let me know what you think, and happy to answer questions. If you have any suggestions or ideas for this or any of my other modules, I am always happy to hear them!