Atlas shield broken successfully in real game
It does not take much to break it. My weapons and titan are not even maxed. There is a lot of damage dealt before the video cuz I didnt think id have a chance to do it.
It does not take much to break it. My weapons and titan are not even maxed. There is a lot of damage dealt before the video cuz I didnt think id have a chance to do it.
it also does multiple hits instead of just 1 hit against shield as well
Is it just me or is this the first dagon hacker?
What am I talking about it is obviously the shell op support ability to give invincible shield (shell fully charging my sword unit NA with 1 hit and dying is a side effect)
from 3:00 the dagon shield should have broken very fast no?
We did a custom 1v1 match. fight to the death
my hangar included:
mk3 ue sword with mk2 lv12 ue arm
mk3 ue ao jun with mk3 ue avenger with maxed kestrel and a decently leveled pilot and modules
fully maxed ue hawk, ue blast rocket, pilot, modules, and (close enough) drone
mk3 ue lancelot with mk2 lv1 crocodile guns
mk3 ue typhon with mk2 lv12 ue wasp
lv131 princeps with decently leveled EMG
Adazahi's hangar included:
1 single imugi
all of them COMBINED got wiped out by ONE SINGLE stupid imugi
though i did make a ton of mistakes
ue lancelot missed surprise kroko shot (if i landed it would have been instant kill), wasted too many rush charges on the said surprise shot so not enough to dodge flight, got absolutely baited the piss out of multiple times by phaseshift on landing (wasting the kroko shot)
ue typhon missed emp shot due to lack of understanding of homing mechanics
ue hawk bad landing caused by slow decision making, unfamiliar with flight duration, too greedy on push, very unsafe landing
ue ao jun too greedy on push and bad cd management, also too greedy on delaying ps usage trying to rely on kestrel
ue sword should have used ammit or vector
princeps too greedy with the push combined with bad pilot skill selection and bad cd management
The below are what that even has the slightest chance of being nerfed, ranked in order of possibility high to low. These are my personal opinions and do not reflect Pix
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Weapons:
crocodile guns: longer reload or reduced accumulation. nerf almost guranteed
brrt: likely too new to nerf, but possible reduced accuracy or fire rate. nerf likely
ue sonic: too much damage for 100% grey damage. possible longer reload and reduced damage and increased spread. nerf chance moderate
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Robots:
Ammit: reduced defense conversion, reduced health, shorter ability and longer cooldown, biw accumulation reduced. nerf almost guranteed
ue lancelot: not only OP, but also need to make room for ue rhino which is also assault. drastic nerf to shield and reduced grey healing. nerf almost guranteed
Pathfinder: longer cooldown or in some way massively reduce the up time, but hunter stacks are likely not nerfed in order to directly buff waymaker. they are use used way too much. nerf likely
ue revenant: just too op. likely decrease ability duration or in some way make it take more grey damage. nerf likely
Anaksor: might be too new to nerf, but if nerf likely robot killing. see literally every single anti titan flying bot before it: ao jun, hawk, seraph, fafnir, ophion, condor, sword. all nerfed into useless. nerf possible
Nuo/Lio: Nuo more likely to be nerfed in the form of damage/defense stack nerf
hastatus: pretty balanced, but it is relatively modern so possible longer stasis barrier reload. moderate chance of nerf
rex: a bit cracked for how old it is, the biw does do a ton of damage especially with danny pilot. possible longer cooldown. moderate chance of nerf
stryx/bagliore/crisis: possible less uptime for ability to make way for the upcoming OP broken sniper. moderate chance of nerf
ue scorpion: powerful, but since it is already very old i doubt it will be nerfed. possibly less resistance and longer cooldown. nerf chance low
kaji: still a potent damage dealer, but its mines apply slow down which might be reduced to make way for ue rhino. nerf unlikely
vector: too new to nerf, low chance of nerf
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Titans:
princeps: imo the titan is pretty balanced very powerful and meta but not to a degree it leaves no place for others not as egregious as other new titans at their prime, but since its new likely reduced stasis barrier up time. nerf likely
ue nodens: just way too OP. might be too new to nerf, but likely reduce grey damage healing and longer cooldown for healing. nerf chance likely
atlas: just straight up too powerful, on princeps levels of powerful. nerf likely in the form of increase cooldown for both abilites. nerf likely
belisgere: since waymaker is kinda trash and not exactly OP, this will probably be nerfed in order to indirectly buff waymaker. nerf chance moderate
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Titan Weapons:
EMG: princeps is balanced, this is not. nerf in the form of reduced fire rate and increase spread. nerf almost guranteed
vendicatore: nerf to indirectly buff waymaker. nerf unlikely
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Mothership:
stealther: self explanatory. extremely OP, new, need i say more? likely drastic nerf to duration. nerf almost guranteed
bifrost: second to stealther, but probably minor nerf in terms of reduced duration (likely) or reduced peak defense (less likely). nerf likely
keel/beholder: to make room for the new attack ship. nerf likely
frederick: to make room for the new attack ship. nerf unlikely
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Drones:
scales: reduced duration on DMI resistance and longer cooldown. nerf almost guranteed
myia: infinite gray repair is broken asf. likely halved or even removed entirely like dux. arguably even more broken than anaksor. might be too new to nerf though, but doubt. nerf likely
hawkeye: nerf to indirectly buff tensor on reflector bots. nerf unlikely
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Remember, this is all my opinion, and you are welcome to disagree. This is my personal advice.
Edit: princeps titan
Edit 2: stryx/bagliore/crisis
Its biw causes fire with robot drone biw to also activate, similar to ammit. With its leg pilot it has some pretty decent uptime
I thought it was a visual glitch, but no it actually worked