KF 3 Medic Skill Tree
Is there a generally accepted best set of skills? I’ve tried almost all of them by now but some I think kinda stink. I want to try using the medic nades as the main form of damage as the SMGs only handle large zeds when spec’d to do so. What do people think of Cull the Weak, Anesthetist, and Active Infection? Typically I’ll use the grenade perks that increase duration, healing, and radius. Curious of what other people think