u/TheeBeefStuu

KF 3 Medic Skill Tree

Is there a generally accepted best set of skills? I’ve tried almost all of them by now but some I think kinda stink. I want to try using the medic nades as the main form of damage as the SMGs only handle large zeds when spec’d to do so. What do people think of Cull the Weak, Anesthetist, and Active Infection? Typically I’ll use the grenade perks that increase duration, healing, and radius. Curious of what other people think

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u/TheeBeefStuu — 5 days ago

Spray and Beam weapons

Has anybody tested the full blast skill with other spray and beam weapons other than the ifrit? After 500 in-game hours, I’m looking for interesting skill/weapon combos. I can’t really tell what the full blast skill on engineer is affecting when using the flamethrower, Vulcan secondary fire, or biomorphic projector. Does full blast increase the length of the beam/spray or the width?

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u/TheeBeefStuu — 13 days ago