
▲ 164 r/AgeofMythology
It's Worth Disable the Special Attack of the Cyclops?
In the original game, the cyclops grab attack was always hit kill. What, against strong human unitys like elefants, was very strong.
But in the Retold version, not only was the grab attack nerfed, but the normal attack of the cyclops was buffed. The grab attack no long is Hit Kill but the normal attack now does area damange.
The normal attack of the upgraded version of the cyclops has area damange. So, if you use several of them at the same time, they can hit a entire army at the same time. But the grab animation is soo long that you lost damage by doing that, so I just disable it and find myself doing more damage.
Is there something I'm missing or is this realy this way?
Image only to ilustrate.
u/ThinkYogurtcloset911 — 3 days ago