u/Tom_Acco

After wasting a lot of time manually exporting Figma to Rive, I found this 1-click shortcut.

I used to spend so much time on this. Select frame in Figma, export, save to Downloads, drag into Rive... Super not efficient when you're moving more tons of assets every day.

So I wanted to share a cool and easy trick I found. You can just copy directly from Figma and paste straight into Rive. Works for both PNG and SVG. Layer hierarchy stays intact for vectors.

Made a short tutorial on my Rive Masterclass YouTube channel walking through it. I'm planning to share more Rive workflow tips like this one. The kind that save actual work hours. Feel free to follow along if it's useful.

u/Tom_Acco — 4 days ago

Isn't the whole point of Rive to give designers superpowers to add logic to their animation without relying on developers? So when scripting features started landing, my first thought was: am I expected to write code now?

A few months ago I decided to spend some time going deep into Rive's scripting. I was so wrong.

It opens so many more possibilities, and turns out I didn't need to write the code myself - that's what the AI agent is there for.

I went from skeptic to building a complete interactive space game in Rive. Turned everything I learned into a structured course. Just released the Rive Scripting Course as Early Access:

www.rivemasterclass.com/rive-scripting

Curious to hear what you think.

u/Tom_Acco — 18 days ago