IDK
Honestly, I've run out of ideas—I don't know what to build anymore.
Honestly, I've run out of ideas—I don't know what to build anymore.
This is the "Parahandbrake"; it’s excellent at bringing the car to a stop from 100 to 0. The reason it’s named that way is because it isn't realistic.
Typically, my engine runs mostly around 5,000 to 6,000 RPM, but high-performance engines usually reach over 10,000 RPM. This causes severe vibration, and even though attempts were made to design around it to reduce the shake, it persists. So, I decided to experiment with what might be the actual solution
I’ve finally managed to make this dream a reality; the game updates really helped me pull it off.
Even though it can't quite handle sudden, massive surges of power from the engine.
I never imagined this engine model would be such a piece of junk—it can only manage speeds around 20 km/h.
P.S. I just built this car for fun.
It is the lightest car, yet it also has one of the most powerful engines; it is a simple car, but one that breaks down easily.
In the initial test, the damage was even worse than what was shown in the video—the engine practically snapped in half.
This engine has three cylinders, but what sets it apart is that it doesn't run on fuel and operates at extremely high RPMs. However, the downside is that it vibrates—violently so—and has a short lifespan.
To be honest, I'm building this thing right now, and it's already been dragging on for half an hour.
It looks similar to the previous engine, which, yes, it is, just increased to 8 cylinders. And if you're wondering why I used something like the motor—it's easier, lighter, and puts much less stress on the structure.
But the motor doesn't run all the time. It's triggered by a sensor detecting the iron on the piston, which sends a brief signal to turn the motor on momentarily, and then the cycle repeats.
This was the most difficult engine for me to build. Yet, once it was finished, it ran into several issues: low RPM, low torque, and high fuel consumption.
Has anyone else encountered the same problems I'm having with my Samsung Note in the latest update? When I copy text from Gemini, it automatically changes the font size to 15 and adds line breaks, which is terrible. I'm a heavy Samsung Note user. Another problem is the animation when switching folders; it's way too slow, why use an animation within an animation?