


Failed my first 3D print. Sorry, pup.
My designer friend recently bought a Bambu printer so I thought it could be fun to try something new. I took a photo of my dog, ran it through Hitem3D to create a 3D relief and got him to print it for me.
Using the image to relief feature and adding in a base with some curvature STL export went well as a closed geometry but, the texture pattern on the actual print is not quite right. it has these weird lines visible like a topographic map. can someone explain why it came out like this? Any suggestion on getting a better finish would be great.