Last Carrot Standing
Hi, I'm developing this semi-tower defense game with survival elements. I find it entertaining, but I feel it's too difficult. I'll be updating the interface a lot; as you'll see, it still has some details to work on. Animations are missing (I'm already working on that), and the difficulty needs adjusting.
I recommend starting a quick 10-level game (blue button). Let me know what you think if it's too difficult. Apologies in advance for the language; I promise English will be a priority in future updates.
The controls are simple: slash enemies with the touch screen or mouse.