u/TransSapphicFurby

Monopoly is often considered a boring and drawn out game by most. This is because theyve never played the "Bullshit Monopoly" my friends and I invented in Middle School

Monopoly is often considered a boring and drawn out game by most. This is because theyve never played the "Bullshit Monopoly" my friends and I invented in Middle School

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-If youre not caught cheating in the moment, its not cheating

-if you are caught cheating roll a dice. On a 1-4 pay a 100 dollars. On a 5-6 pay a 300 dollars and keep what money or property or house or position you cheated for.

-if leaving the table you can pay 500 dollars to write an inventory of your assets, that must remain accurate when you return

-everyone eats dinner and drinks a cup of coffee *or* chugs a liter of water before the game

-when you pass go you can only take a 100 bucks and make everyone eat a birds eye chili

-You are allowed to challenge an opponent to a nerf gun duel at ten paces once per game betting properties of equal value (hotels and homes not included, can bet multiple properties against theirs, you can bet more than youre wagering for), winner takes all

-if you have a 1000 more than second place, you can spend 500 to hunt last place for sport, where if they fail to avoid getting shot with a nerf gun in the backyard for 1 minute they lose the game and all their assets are auctioned off. If you fail to hunt them they can claim half your propertys for their silence

-if you get so angry you throw a punch, you immediately lose the game and have your assets auctioned off

u/TransSapphicFurby — 4 days ago

Question about game building

so as someone newer to Battletech trying to get into it Im a little confused just on...*how* things are built in this game? i tend to love theorycrafting ideas and builds, but I cant really tell if theres a common practice for that

i know theres a bunch of different time periods, mechs across them, each mech can be built different ways. as well, Ive heard about different types of play (lance, company battallion), but it seems like the different game sizes are less defined than other war games?

i was just curious what the general practice was on "you should build and theory craft to at least this point", or if you are genuinely supposed to have multiple options ready for multiple time periods

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u/TransSapphicFurby — 13 days ago
▲ 7 r/Tau40K

so as someone who wants to like Tau, but everytime i hear about a book or game im told its really bad..... what Tau medias good for getting into them?

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u/TransSapphicFurby — 17 days ago