u/Trash-Ken

Dino TeamUp is countered pretty easily

I feel like theres a lot of hate regarding dino teamup and while thats understandable I just want to point out some of the ways the value of a trap can be nullified.

First of all, if you are a vanguard who can take like 2 seconds of damage without dying by putting up a shield or otherwise negating damage, and you see a trap being placed you *SHOULD* walk into it. This significantly devalues the trap from a nearly guarenteed kill on one of your teammates to a measly 100 damage for your supports to patch up. If youre able to put something like a groot or Emma wall over it, that can also trigger it safely.

This trap is supposed to counter dive which it does a fairly good job at but i think almost every dive character save for BP has options to respond to or play against it.

Daredevil/Ironfist - Blocks damage and gains overshield, usually able to disengage without risk of dying after being trapped

Spiderman - symbiote teamup reduces followup damage long enough for them to retreat safely

Magik - often intangible triggering trap without getting immobilized, by the time they are in your backline they have the overshield health pool of a tank

Venom - Very rng if they happen to clip trap during their escape due to nature of the way he escapes by swinging away. Otherwise trap is barely a factor.

Psylocke/Angela - team-up clone triggers trap before their dive

Counterplay is important. And I think its good that a lot of characters have *unique* methods of handling Elsa's trap. However Im not a huge fan of the health reduction on the trap since a lot of the ambient damage in a game kinda takes care of trap without really trying. Its unlikely that a character isnt holding down primary during a team fight or dive in the first place so theyre already probably going to break trap without taking into account all the jubilee fireworks, Ironman splash damage, dino lasers aiming who knows where. If I were to suggest a nerf, Id rather see the damage of the trap be nerfed so Elsa needs to be more intentional to secure a kill from it, the duration of the immobilize effect got nerfed and I think that was also fair. I dont think the health of the trap was the issue with breaking it, I think people simply werent trying to break it. But now its pretty common for it to break without any thought put into trying to do so.

I dont think trap is very fun to play against for sure but theres a lot of things I dont think are very fun to play against. I just dont think its very good design for it to be <accidentally> taken care of because they already happened to be shooting when it triggered especially when theres already ways for them or their team to nullify the value of a trap in the first place.

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u/Trash-Ken — 9 days ago

Is Elsa fun to play against

Im an Elsa player myself but I am asking if Elsa is a "hated" character or anything like that.

She catches flack for being one of if not the best character in the game sure, but like, I dont feel like thats real hate? Like do you hate seeing her in a game? For me I hate when you feel like you get picked off and theres no interaction, no neutral, no counterplay etc. I feel like Elsa gives you a very generous window to react to her engaging you? Ive seen many canceled Glartroxes, Ive seen many of her kill attempts get healed through or negated. She also commonly frontlines so its not like youre caught off guard by her being there. Like compare the counterplay for some of the best dps ults with Elsa. Most of the time the counterplay is "dont be exactly where I aim this good luck". Whereas with Elsa you can kill her, you can kill glartrox, you can cleanse your team. I feel like thats way more interactive than "dodge this!" (Which you can still do with Elsa's ult).

I just think the only reason you ban her is if youre target banning or you play dive right?

I could be out of touch because I like the character so much, but fr, is she not fun to play against? I could rip off 6 bans id rather see before her unless Im playing dive. I think the game is at its best when youre fine playing against the enemy comp's meta team. Like I dont think anyone enjoyed playing against triple support at its peak, but i dont hate playing against the game's best dps.

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u/Trash-Ken — 21 days ago