Where all the good players at?
Literally every HvV match is a stomp. it's not even possible to get even games anymore, unless you happen to get lucky and find the right ppl in-game at the right time. I'm on PC
Literally every HvV match is a stomp. it's not even possible to get even games anymore, unless you happen to get lucky and find the right ppl in-game at the right time. I'm on PC
HvV rules are dead simple. 4v4, 35 tickets, every kill takes one, first team to 0 loses. short respawns, no timer. A kid gets it in 10 seconds.
The actual game still feels like nonsense because nobody tells you what you’re supposed to be doing.
You’re getting yanked around by seven things at once. Get elims. Protect K/D. Don’t feed. Hold the “correct” campspot. Play your main. Have fun. Kill their blasters. No timer and free deaths means none of that has a hierarchy, so half the lobby deathmatches and the other half is playing a MOBA. Both think they’re right.
Then you have one optimal line of play which is:
Don’t let Finn exist.
His Big Deal is the whole Light Side power spike. Once he’s stacking, the rest of his team turns into demigods. So Dark Side’s real job becomes find Finn, kill Finn, watch his spawn, be there again. Repeat. You’re not in a hero brawl anymore. You’re just hunting one guy across the map and sitting on his spawn.
That’s why people suicide mid-fight to swap to Grievous with the right cards. That’s why Maul has five seconds to be useful. That’s why the DS meta is always just Vader / Grievous / Kylo / Bossk. That’s why Phasma just camps and spawn traps.
New players think “I need to duel the first person I see.”
Someone who actually plays it: “Finn spawned across the map, I should die right now and come back as Grievous before he enables the whole team.”
Game doesn’t teach players anything. Incentives are haphazard as hell, which is why nobody can coordinate unless they’ve been playing a long ass time.
what is the light side even supposed to do on most HvV maps, except lose?
almost every map is wide open with only a couple tiny rooms to camp. dark side can just run in and kill you in like 3 seconds. there’s barely anything that slows them down.
out of all the maps, maybe 30% are actually playable, and even those are still pretty bad. they’re just slightly less awful than the rest.
the biggest frustration in HvV comes from the map design. there aren’t enough good defensive spots with proper chokepoints and rotation room. Grievous + Vader combo just shuts down almost every attempt at holding a position.
if BF3 ever comes out they need to actually think about map design for HvV. not to mention the spawnpoints make it impossible for a team to regroup against a proper stack.
Finished 2 years after the release of V1. I'm not going to take any suggestions or respond to braindead comments, Whatever is in there, is in its final stage.
For the rest of the information that was in the Royal Archive discord.
https://archive.org/details/@starwarscollector/uploads
If you want to do scrims nowadays, just keep backing out till you find a 4stack. If you are going to get a bad map, press the matchmake button.